Research map / Reinforcement learning / Visual and representation RL
Hierarchical Deep Reinforcement Learning: Integrating Temporal Abstraction and Intrinsic Motivation
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Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| add hierarchical goal-conditioned Q-estimators with intrinsic rewards over Q-learning | Q-Learning · Stochastic decision process | average extrinsic reward: 0.01 -> 0.13 | Helped |
| add intrinsic goal-directed hierarchy over flat DQN | DQN · Montezuma's Revenge | score: 0 -> +400 | Helped |
| compare h-DQN against Gorila DQN | Gorila DQN · Montezuma's Revenge | score: 4.16 -> +400 | Helped |
| two-phase training: pre-train controller with meta-controller epsilon 1, then joint training | h-DQN · Montezuma's Revenge | reward: 2.3 million pre-train steps, then 2 million joint steps | Helped |
Closest papers by meaning
- Language as an Abstraction for Hierarchical Deep Reinforcement Learning (NeurIPS 2019 · similarity 0.90)
- Stochastic Neural Networks for Hierarchical Reinforcement Learning (ICLR 2017 · similarity 0.88)
- Hierarchical Imitation and Reinforcement Learning (ICML 2018 · similarity 0.87)
- Sample Complexity of Goal-Conditioned Hierarchical Reinforcement Learning (NeurIPS 2023 · similarity 0.86)
- Deep Reinforcement Learning from Hierarchical Preference Design (ICML 2025 · similarity 0.86)
- Reconciling Spatial and Temporal Abstractions for Goal Representation (ICLR 2024 · similarity 0.85)
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