atlas

Research map / Multi-agent systems and games / LLM agents

ALSO: Adversarial Online Strategy Optimization for Social Agents

ICML 2026 · Multi-agent systems and games › LLM agents · approach: Agent data synthesis and behavior studies · 0 citations (OpenAlex)

Read the paperCheck your idea against 108,967 papers

AI-extracted summary. Written by AI from the paper's full text. Numbers and claims can be wrong or missing context, so check the paper before you cite or build on it.

Proposes ALSO, an online adversarial-bandit framework that selects persona-appended social strategy instructions per turn using EXP3-style exponential weights and a neural surrogate reward predictor, evaluated on Sotopia and Sotopia-Hard with a frozen LLM.

Problem

LLM social agents rely on static personas and offline or stationary optimization methods that break down in non-stationary multi-turn social simulations with co-adapting opponents.

Approach

Casts per-turn social strategy-instruction selection as an adversarial multi-armed bandit solved with exponential weights and score decay, and uses a lightweight neural surrogate over frozen embeddings to predict arm scores from dialogue context so that sparse feedback generalizes across semantically related strategies while the LLM stays frozen.

Key results

Surprising findings

Limitations

Experimental setup

Datasets: Sotopia Sotopia-Hard

Benchmarks: Sotopia Sotopia-Hard

Metrics: Goal Relationship Knowledge Overall score

Baselines: Vanilla EvoPrompt OPRO INSTINCT Sotopia-Ω AMPO

Builds on: EXP3 Sotopia EvoPrompt OPRO INSTINCT

Closest papers by meaning

Writing a paper in this area? scime draft is a free LaTeX editor with AI included, real-time co-authors and a check of your references and venue rules before you submit. It also imports OpenAI Prism projects.

Open scime draft

Get the next scime Dispatch and a monthly field update

Free. We send a confirmation link first; every email has a one-click unsubscribe. Privacy