atlas

Research map / Bandits and online learning / Online convex optimization and games

Principal-Agent Bandit Games with Self-Interested and Exploratory Learning Agents

ICML 2025 · Bandits and online learning › Online convex optimization and games · approach: Best-of-both-worlds bandit algorithms · 0 citations (OpenAlex)

Read the paperCheck your idea against 108,967 papers

AI-extracted summary. Written by AI from the paper's full text. Numbers and claims can be wrong or missing context, so check the paper before you cite or build on it.

Studies principal-agent bandit games where the agent is a self-interested learner (empirical-mean maximizer, possibly exploring) and proposes phased-elimination algorithms with improved regret bounds in i.i.d. and linear reward settings.

Problem

Repeated principal-agent bandit games in which the principal can only indirectly explore an unknown environment by incentivizing an agent who itself learns reward estimates and may explore, rather than being an oracle agent with true means.

Approach

Phased elimination that plays bad arms moderately often to stabilize the agent's estimators, uses an asymmetric-check binary search for incentive estimation, and, for exploratory agents, repeats searches and uses median-based trustworthy elimination, plus a conservative multi-scale cutting-plane search for linear rewards.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
Use the proposed phased-elimination algorithm instead of the prior exploratory-agent algorithmPrincipal-agent bandit game with an exploratory oracle agent · i.i.d. rewardsregret bound: \otil(T^{\nicefrac{11}{12}}) -> \otil(\sqrt{KT})Helped
Allow arbitrary exploration while using the robust exploratory-agent algorithmPrincipal-agent bandit game · i.i.d. rewards, exploratory learning agentregret bound: \otil(T^{\nicefrac{11}{12}}) -> \otil(T^{\nicefrac{2}{3}})Mixed
Use the proposed linear algorithm with conservative cutsPrincipal-agent bandit game with a self-interested learning agent · Linear rewardsregret boundMixed

Surprising findings

Limitations

Experimental setup

Metrics: expected cumulative regret

Baselines: Wu et al. 2022 oracle-agent algorithm Zhu et al. 2023 exploratory agent algorithm (T^{11/12}) IPA C-IPA

Builds on: Multiscale Steiner Potential G-optimal design phased elimination

Closest papers by meaning

Writing a paper in this area? scime draft is a free LaTeX editor with AI included, real-time co-authors and a check of your references and venue rules before you submit. It also imports OpenAI Prism projects.

Open scime draft

Get the next scime Dispatch and a monthly field update

Free. We send a confirmation link first; every email has a one-click unsubscribe. Privacy