Research map / Reinforcement learning / Visual and representation RL
Of Mice and Machines: A Comparison of Learning Between Real World Mice and RL Agents
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The paper did what is described above.
Problem
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Approach
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Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Add TISB and variance-penalized TD learning | TDMPC-2 · Mouse visitation pattern overlap | visitation pattern overlap: 20.9% -> 86.1% | Helped |
| Add TISB and variance-penalized TD learning | TDMPC-2 · Initial six steps | waiting incidence: 0% -> about 32.4% | Helped |
| Add TISB and variance-penalized TD learning | TDMPC-2 · Episode length | mean episode length: 7.09 steps -> 13.89 steps | Helped |
| Use 50% negative experiences in training batches (ablation) | TISB · Training experiments over 5000 steps | performance: 50% | Helped |
| Amplify negative-experience rewards by a factor of 200 during sampling (ablation) | TISB · Cellworld predator-avoidance task | path diversity and wall-following behavior: 200 | Helped |
| Add Prioritized Experience Replay (ablation) | TDMPC-2 · Cellworld predator-avoidance task | behavioral policy | No clear effect |
| Add SMiRL without TISB (ablation) | TDMPC-2 · Cellworld predator-avoidance task | waiting behavior | No clear effect |
| Combine SMiRL with TISB (ablation) | TDMPC-2 with TISB · Cellworld predator-avoidance task | path-finding behavior | Hurt |
| Use Q-value variance penalties in the TD target with TISB | TDMPC-2 · Before predator encounter | change in goal-agent distance: -0.2 to -0.5 -> -0.1 to -0.2 | Helped |
| Use Q-value variance penalties in the TD target with TISB | TDMPC-2 · Initial environment entry | distance traveled: approximately 45% less | Helped |
| Add SMiRL (ablation) | TDMPC-2 · Cellworld predator-avoidance task | trajectory diversity | Mixed |
| Train offline IQL on mouse trajectories instead of CQL or COMBO (ablation) | Offline RL models · Mouse trajectory reproduction | waiting and trajectory fidelity | Helped |
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