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Learning to Steer Learners in Games

ICML 2025 · Bandits and online learning › Online convex optimization and games · approach: Last-iterate convergence in games

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Shows that an optimizer cannot in general learn to steer a general no-regret learner to Stackelberg equilibrium without knowing its payoffs, and gives payoff-recovery-based steering algorithms that succeed for ascent learners (n=2) and stochastic mirror ascent learners with known regularizer.

Problem

Steering a no-regret learner to a Stackelberg equilibrium in repeated bimatrix games when the optimizer does not know the learner's payoff matrix.

Approach

Impossibility result for general no-regret learners with unknown payoffs; reduces steering to recovering the learner's payoff structure (facets / payoff matrix class up to equivalence), using pessimism for robustness and explore-then-commit; shows recovery is feasible for ascent and known mirror-ascent learners.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
Attempt to steer without additional assumptions on the learner beyond no-regretAny optimizer algorithm against a general no-regret learner · Repeated bimatrix games with unknown learner payoffStackelberg regret: o(T) on G_1; cT on G_2Hurt
Use known d_1-pessimistic facets separated from other facets by d_2Pessimistic-facet steering · Repeated bimatrix games with an f-no-regret learnerStackelberg regret: O(f(T)/d_2 + d_1T)Helped
Estimate the learner payoff class to error ε = O(g(T)/T) and commit to a pessimistic solutionPayoff-class estimation and pessimistic commitment · Repeated bimatrix games with an f-no-regret learnerStackelberg regret: O(√(Tf(T)) + g(T))Helped
Use binary search and pessimistic facet estimationBinary-search ascent steering · Repeated 2×2 games with an ascent f-no-regret learnerStackelberg regret: O(f(T)/d + dT - log d)Helped
Estimate the learner payoff class from stochastic mirror-ascent updates with known regularizer and step sizesMirror-ascent payoff-class estimation · Repeated bimatrix games with stochastic mirror ascentStackelberg regret: O(√(Tf(T)) + g(T) + (T/g(T))^2)Helped
Choose g(T) = √(Tf(T)) in mirror-ascent payoff-class estimationMirror-ascent payoff-class estimation · Repeated bimatrix games with stochastic mirror ascentStackelberg regret: O(√(Tf(T)))Helped
Use a payoff-class estimate instead of exact recovery of the learner payoff matrixPessimistic steering · Repeated bimatrix gamesStackelberg regret: O(√(Tf(T)) + g(T))Helped

Surprising findings

Limitations

Experimental setup

Metrics: Stackelberg regret learner regret

Builds on: Stackelberg steering of no-regret learners with known payoffs inducibility gap stochastic mirror ascent

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