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Research map / Bandits and online learning / Online convex optimization and games

Best of Both Worlds: Regret Minimization versus Minimax Play

ICML 2025 · Bandits and online learning › Online convex optimization and games · approach: Fast no-regret dynamics in games · 0 citations (OpenAlex)

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Shows that bandit-feedback online learning can guarantee O(1) regret against a full-support comparator (e.g., the min-max strategy) and rate-optimal sqrt(T) regret against any fixed strategy, via phased-aggression importance-weighted OMD, for normal-form and extensive-form zero-sum games.

Problem

In repeated fair zero-sum games under bandit feedback, a player wants to never lose more than O(1) relative to minimax play while still exploiting suboptimal opponents at a rate of Theta(T) when possible, i.e., O(1) regret vs a safe comparator and tilde-O(sqrt(T)) regret vs any fixed strategy.

Approach

Adapts the full-information Phased Aggression template to bandit feedback by mixing a no-regret OMD iterate with the comparator strategy, using importance-weighted cost estimators, doubling the mixing weight on the iterate at phase restarts; extended to treeplexes with dilated KL for extensive-form games. A matching lower bound shows the 1/delta dependence on the comparator's minimum probability i

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
Use Phased Aggression with Importance-Weighting instead of Min-Max playKuhn Poker · All vs BluffJunits wonHelped
Use Phased Aggression with Importance-Weighting instead of Min-Max playKuhn Poker · All vs RaiseKQunits wonHelped
Use Phased Aggression with Importance-Weighting instead of OMDKuhn Poker · All vs BluffJ and All vs RaiseKQunits wonHelped
Use Phased Aggression with Importance-Weighting instead of Min-Max playKuhn Poker · All vs RandMinMaxunits wonHelped
Use OMD instead of Min-Max playKuhn Poker · All vs Allunits wonHurt

Surprising findings

Limitations

Experimental setup

Benchmarks: Kuhn poker

Metrics: cumulative units won vs opponents regret

Baselines: Min-Max equilibrium play OMD with dilated KL Exp3

Builds on: Phased Aggression online mirror descent Exp3

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