Research map / Multi-agent systems and games / LLM agents
Graph-of-Agents: A Graph-based Framework for Multi-Agent LLM Collaboration
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Proposes Graph-of-Agents (GoA), a test-time multi-agent framework that samples relevant LLM agents via model cards, builds a relevance-weighted directed graph from peer scoring, runs bidirectional message passing, and pools outputs, achieving top results with 3 agents versus 6-agent baselines.
Problem
Orchestrating a large zoo of LLMs at test time suffers from selecting irrelevant agents, inefficient all-to-all communication, and costly response integration (token concatenation) as agent pools grow.
Approach
Model the multi-agent system as a query-specific directed graph: meta-LLM node sampling from model cards, peer-scored relevance edges with pruning, source-to-target then target-to-source message passing, and graph pooling (max or mean) to output a single answer; shown to generalize MoA.
Key results
- GoA-Max with 3 agents reaches 79.18 on MMLU and 54.78 on MMLU-Pro, exceeding 6-agent Self-MoA (78.14 and 54.19).
- GoA-Mean with 3 agents achieves 73.12 on MATH and 40.54 on GPQA, the best among multi-agent methods reported.
- On MMLU-Pro, GoA-Max uses 11 calls and 19.18k tokens versus MoA's 19 calls and 56.05k tokens, with higher accuracy (54.78 vs 53.33).
Surprising findings
- Reversing the message-passing direction causes the largest ablation drop (-2.60 on MMLU-Pro, -5.05 on GPQA).
- With gpt-4o, DyLAN (8 agents) achieves the best GPQA score (58.89), above GoA's 3-agent setting.
Limitations
- Relies on LLM-produced peer scores and meta-LLM selection, so quality depends on the judging and routing models.
- Evaluation uses stratified subsets for MMLU and MMLU-Pro and 100 samples for MedMCQA with gpt-4o, limiting statistical strength.
- Mostly 7-8B agent pool; generalization to larger or more diverse pools is only partially tested.
Experimental setup
Datasets: MMLU MMLU-Pro GPQA MATH HumanEval MedMCQA
Benchmarks: MMLU MMLU-Pro GPQA MATH HumanEval MedMCQA
Metrics: accuracy LLM calls tokens latency
Baselines: Debate Self-Consistency Refine ReConcile MoA Self-MoA DyLAN gpt-4o single model
Builds on: Mixture-of-Agents Chain-of-Thought DyLAN ReConcile Graph neural network message passing
Closest papers by meaning
- GPTSwarm: Language Agents as Optimizable Graphs (ICML 2024 · similarity 0.91)
- MOC: Multi-Order Communication in LLM-based Multi-Agent Systems (ICML 2026 · similarity 0.90)
- HieraMAS: Optimizing Intra-Node LLM Mixtures and Inter-Node Topology for Multi-Agent Systems (ICML 2026 · similarity 0.90)
- Stochastic Self-Organization in Multi-Agent Systems (ICLR 2026 · similarity 0.89)
- AgentSquare: Automatic LLM Agent Search in Modular Design Space (ICLR 2025 · similarity 0.89)
- Cut the Crap: An Economical Communication Pipeline for LLM-based Multi-Agent Systems (ICLR 2025 · similarity 0.89)
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