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Research map / Reinforcement learning / Imitation learning

Towards Theoretical Understanding of Inverse Reinforcement Learning

ICML 2023 · Reinforcement learning › Imitation learning · approach: Theory of inverse RL · 3 citations (OpenAlex)

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Measured effects reported in the paper

What was changedWhereMeasuredEffect
Use uniform sampling with the stated confidence boundsUS-IRL for feasible reward set estimation · Generative model, time-inhomogeneous transitionssample complexity: \widetilde{O} \left( \frac{H^3SA}{\epsilon^2}\left( \log\left( \frac{1}{\delta} \right) +S \right)\right)Helped
Use uniform sampling with the stated confidence boundsUS-IRL for feasible reward set estimation · Generative model, time-homogeneous transitionssample complexity: \widetilde{O} \left( \frac{H^2SA}{\epsilon^2}\left( \log\left( \frac{1}{\delta} \right) +S \right)\right)Helped
Restrict rewards to be state-onlyFeasible reward set estimation · Finite-horizon IRL with ε-close transition modelsHausdorff distance between feasible reward sets: \mathcal{H}_{d^{\text{G}}}(\mathcal{R}_{\text{state}} ,\widehat{\mathcal{R}}_{\text{state}} ) \ge 1Hurt
Restrict rewards to be time-homogeneousFeasible reward set estimation · Finite-horizon IRL with ε-close transition modelsHausdorff distance between feasible reward sets: \mathcal{H}_{d^{\text{G}}}(\mathcal{R}_{\text{hom}} ,\widehat{\mathcal{R}}_{\text{hom}}) \ge 1/4Hurt
Require a β-margin rewardFeasible reward set estimation · Finite-horizon IRL with ε-close transition modelsnon-emptiness of the feasible reward setHurt
Allow any bounded reward function rather than imposing state-only, time-homogeneous, or β-margin restrictionsFeasible reward set estimation · Finite-horizon IRLLipschitz continuity of feasible reward sets: \mathcal{H}_{d^{\text{G}}}(\mathcal{R},\widehat{\mathcal{R}}) \le \frac{2 \rho^{\text{G}}((\mathcal{M},\pi^E),(\widehat{Helped

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