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Hierarchically Decoupled Imitation For Morphological Transfer

ICML 2020 · Multi-agent systems and games › Human-AI and goal-conditioned · approach: Imitation and skill learning · 3 citations (OpenAlex)

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Measured effects reported in the paper

What was changedWhereMeasuredEffect
Align the target low-level with the source low-level using discriminative imitation (ablation)PointMass→Ant transfer · Waypointreturn: 483 \pm 39 -> 546\pm33Helped
Align the target low-level with the source low-level using discriminative imitation (ablation)PointMass→Ant transfer · Maze Endsuccess rate: .30 \pm .08 -> .55 \pm .13Helped
Align the target low-level with the source low-level using discriminative imitation (ablation)PointMass→Quadruped transfer · Maze Sampledsuccess rate: .78 \pm .08 -> .89 \pm .06Helped
Align the target low-level with the source low-level using discriminative imitation (ablation)3Link→4Link transfer · Peg Insertsuccess rate: $.80 \pm .18$ -> $.93 \pm 0.05$Helped
Align the target low-level with the source low-level using discriminative imitation (ablation)PointMass→3Link transfer · Block Push 1success rate: $.17 \pm .08$ -> $.34 \pm .10$Helped
Align the target low-level with the source low-level using discriminative imitation (ablation)2Link→3Link transfer · Block Push 2success rate: $.61 \pm .16$ -> $.42 \pm .11$Hurt
Use online rather than offline transition data to train the discriminator (ablation)PointMass→Ant transfer · Maze Endsuccess rate: 0.72\pm0.03 -> 0.63\pm0.04Hurt
Use online rather than offline transition data to train the discriminator (ablation)PointMass→Ant transfer · Waypointreturn: 546.06\pm14.78 -> 467.22\pm20.61Hurt
Finetune the transferred high-level policy (ablation)PointMass→Ant · Step mazesuccess rate: $.32 \pm .16$ -> $.53 \pm .09$Helped
Add KL regularization while finetuning the transferred high-level policy (ablation)PointMass→Ant · Step mazesuccess rate: $.53 \pm .09$ -> $.52 \pm .13$No clear effect
Train the Ant high-level from scratch instead of transferring from PointMassAnt · Step mazesuccess rate: $.53 \pm .09$ -> $.59 \pm .05$Helped

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