Research map / Bandits and online learning / Multi-armed bandits
Exploration Through Reward Biasing: Reward-Biased Maximum Likelihood Estimation for Stochastic Multi-Armed Bandits
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Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Bias the likelihood toward parameters with higher possible reward | RBMLE · Exponential-family and sub-Gaussian bandits | regret: O(log(T)) | Helped |
| Choose the bias growth rate as α(t)=Cα log t with a sufficiently large Cα | RBMLE · Gaussian and sub-Gaussian bandits | regret: O(log(T)) | Helped |
| Estimate the minimum gap adaptively when selecting the bias growth rate | RBMLE · Gaussian and sub-Gaussian bandits | regret: O(log(T)) | Helped |
| Use RBMLE rather than integral-estimating IDS or VIDS | Bandit algorithms · Bernoulli, Gaussian, and Exponential bandits | computation time per decision: orders of magnitude less computation time | Helped |
| Use knowledge-gradient methods on discrete Bernoulli rewards | KG, KGMin, and KGMN · Bernoulli bandits | cumulative regret | Hurt |
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