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Research map / Multi-agent systems and games / Games and equilibria

MAESTRO: Open-Ended Environment Design for Multi-Agent Reinforcement Learning

ICLR 2023 · Multi-agent systems and games › Games and equilibria · approach: Opponent modeling in competitive games · 3 citations (OpenAlex)

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Measured effects reported in the paper

What was changedWhereMeasuredEffect
Use a joint regret-based curriculum over environment–co-player pairsMAESTRO · LaserTag, OOD human-designed levelsround-robin returnHelped
Use a joint regret-based curriculum over environment–co-player pairsMAESTRO · MultiCarRacing, F1 tracksrobustnessHelped
Train on randomized environments with a joint autocurriculum instead of only the target environmentMAESTRO versus specialist agents · LaserTag and MultiCarRacing target environmentscross-play performanceHelped
Select co-players uniformly at random instead of prioritizing them by per-environment regret (ablation)MAESTRO-R · LaserTag and MultiCarRacingsample-efficiency and robustnessHurt
Select co-players using PFSP win-rate prioritization instead of per-environment regret (ablation)MAESTRO-P · LaserTag and MultiCarRacingsample-efficiency and robustnessHurt

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