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Towards General Function Approximation in Zero-Sum Markov Games
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Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Use ONEMG with Minimax Eluder dimension to select optimistic value functions and eliminate hypotheses with large Bellman error | Decoupled zero-sum Markov games · Decoupled zero-sum Markov games | regret: \Tilde{O}(H\sqrt{K \mathrm{dim}_{\mathrm{ME}}(\mathcal{F},\sqrt{1/K}) \log [\mathcal{N}({\mathcal{F}},1/K) / p]}) | Helped |
| Use the specialized linear-function ONEMG instead of the previous linear-function algorithm | Decoupled linear-function Markov games · Decoupled linear-function Markov games | regret dependence on feature dimension: d^{3/2} -> d; improves [the previous result] by a \sqrt{d} factor | Helped |
| Use AOME with alternate optimistic model elimination and witness-rank complexity | Coordinated zero-sum Markov games · Coordinated zero-sum Markov games | sample complexity: \Tilde{O}(\frac{H^3W_\kappa^2|\mathcal{A}|}{\kappa^2 \epsilon^2} \log(T|\mathcal{G}||\mathcal{M}|/p)) | Helped |
| Use AOVE with alternate optimistic value elimination and a policy class | Coordinated zero-sum Markov games · Coordinated zero-sum Markov games with policy class Π | regret: \Tilde{O}\left( H\sqrt{K d_{\mathrm{ME'}} \log [\mathcal{N}(\mathcal{F}, 1/K) \mathcal{N}(\Pi, 1/K) / p]} \right) | Helped |
| Apply global optimism at the initial state rather than adding optimistic bonuses at every state-action pair | ONEMG · Decoupled zero-sum Markov games | sample complexity | Helped |
| Use alternate optimism to address distribution shift between behavior and target policies | AOME and AOVE · Coordinated zero-sum Markov games | duality gap | Helped |
Closest papers by meaning
- Improving Sample Efficiency of Model-Free Algorithms for Zero-Sum Markov Games (ICML 2024 · similarity 0.92)
- Learning Two-Player Markov Games: Neural Function Approximation and Correlated Equilibrium (NeurIPS 2022 · similarity 0.91)
- Representation Learning for Low-rank General-sum Markov Games (ICLR 2023 · similarity 0.91)
- Provably Efficient Fictitious Play Policy Optimization for Zero-Sum Markov Games with Structured Transitions (ICML 2021 · similarity 0.91)
- Solving Zero-Sum Convex Markov Games (ICML 2025 · similarity 0.90)
- Approximate State Abstraction for Markov Games (AAAI 2025 · similarity 0.89)
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