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Research map / Reinforcement learning / Visual and representation RL

Exploratory Not Explanatory: Counterfactual Analysis of Saliency Maps for Deep Reinforcement Learning

ICLR 2020 · Reinforcement learning › Visual and representation RL · approach: Scalable RL systems and environments · 44 citations (OpenAlex)

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Measured effects reported in the paper

What was changedWhereMeasuredEffect
Translate the Breakout brick configuration horizontallyA2C agent saliency in Breakout · Breakoutsaliency on the tunnelMixed
Move the ball, paddle, and bricks to the left togetherA2C agent saliency in Breakout · Breakoutsaliency pattern around the tunnelNo clear effect
Intervene on the displayed score with non-ordered score changesA2C agent in Amidar · AmidarrewardHurt
Intervene on displayed score using fixed or decremented scoresA2C agent in Amidar · Amidarobject saliency intensityNo clear effect
Change enemy distance from the playerObject saliency in the Amidar A2C agent · Amidarsaliency: -0.001 slope; -0.001 rNo clear effect
Change enemy distance from the playerPerturbation saliency in the Amidar A2C agent · Amidarsaliency: -0.374 slope; -0.126 rNo clear effect
Change enemy distance from the playerJacobian saliency in the Amidar A2C agent · Amidarsaliency: 0 slope; 0 rNo clear effect
Use score interventions that alter rewards and performanceObject saliency in the Amidar A2C agent · Amidarcorrelation between reward and saliency differences: 0.274 (intermittent_reset); 0.041 (fixed)No clear effect
Use score interventions that alter rewards and performancePerturbation saliency in the Amidar A2C agent · Amidarcorrelation between reward and saliency differences: -0.10 (intermittent_reset); -0.02 (random_varying)No clear effect
Use score interventions that alter rewards and performanceJacobian saliency in the Amidar A2C agent · Amidarcorrelation between reward and saliency differences: 0.149 (intermittent_reset); 0.281 (random_varying)No clear effect

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