Research map / Reinforcement learning / Visual and representation RL
Exploratory Not Explanatory: Counterfactual Analysis of Saliency Maps for Deep Reinforcement Learning
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Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Translate the Breakout brick configuration horizontally | A2C agent saliency in Breakout · Breakout | saliency on the tunnel | Mixed |
| Move the ball, paddle, and bricks to the left together | A2C agent saliency in Breakout · Breakout | saliency pattern around the tunnel | No clear effect |
| Intervene on the displayed score with non-ordered score changes | A2C agent in Amidar · Amidar | reward | Hurt |
| Intervene on displayed score using fixed or decremented scores | A2C agent in Amidar · Amidar | object saliency intensity | No clear effect |
| Change enemy distance from the player | Object saliency in the Amidar A2C agent · Amidar | saliency: -0.001 slope; -0.001 r | No clear effect |
| Change enemy distance from the player | Perturbation saliency in the Amidar A2C agent · Amidar | saliency: -0.374 slope; -0.126 r | No clear effect |
| Change enemy distance from the player | Jacobian saliency in the Amidar A2C agent · Amidar | saliency: 0 slope; 0 r | No clear effect |
| Use score interventions that alter rewards and performance | Object saliency in the Amidar A2C agent · Amidar | correlation between reward and saliency differences: 0.274 (intermittent_reset); 0.041 (fixed) | No clear effect |
| Use score interventions that alter rewards and performance | Perturbation saliency in the Amidar A2C agent · Amidar | correlation between reward and saliency differences: -0.10 (intermittent_reset); -0.02 (random_varying) | No clear effect |
| Use score interventions that alter rewards and performance | Jacobian saliency in the Amidar A2C agent · Amidar | correlation between reward and saliency differences: 0.149 (intermittent_reset); 0.281 (random_varying) | No clear effect |
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