Research map / Multi-agent systems and games / Human-AI and goal-conditioned
Compositional languages emerge in a neural iterated learning model
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Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Apply NIL with both agents reset between generations | Referential-game agents · Referential game, validation set sizes 8, 16, and 32 | validation performance: 0.136 -> 0.847; 0.132 -> 0.755; 0.102 -> 0.558 | Helped |
| Reset Alice only instead of neither agent (ablation) | Referential-game agents · Referential game, validation set sizes 8, 16, and 32 | validation performance: 0.136 -> 0.598; 0.132 -> 0.280; 0.102 -> 0.210 | Mixed |
| Reset Bob only instead of neither agent (ablation) | Referential-game agents · Referential game, validation set sizes 8, 16, and 32 | validation performance: 0.136 -> 0.094; 0.132 -> 0.152; 0.102 -> 0.116 | Mixed |
| Use 1500 Alice pre-training rounds rather than 100 (ablation) | NIL · Referential game, first ten generations | mean topological similarity: 0.225 -> 0.575 | Helped |
| Increase Alice pre-training from 1500 to 8000 rounds (ablation) | NIL · Referential game, first ten generations | mean topological similarity: 0.575 -> 0.443 | Hurt |
| Use 120 Bob pre-training batches rather than 10 (ablation) | NIL · Referential game, first ten generations | mean topological similarity: 0.415 -> 0.591 | Helped |
| Increase Bob pre-training from 120 to 800 batches (ablation) | NIL · Referential game, first ten generations | mean topological similarity: 0.591 -> 0.448 | Hurt |
| Pre-train neural agents on a high-topological-similarity language rather than a low-similarity language | Alice and Bob · Referential game language-learning experiments | learning speed | Helped |
| Use both-agent NIL rather than no iterated learning | Referential-game agents · Referential game | topological similarity | Helped |
| Use weak pre-training with an appropriate number of rounds rather than very short or very long pre-training (ablation) | NIL · Referential game | topological similarity | Mixed |
| Increase topological similarity of the emergent language | Referential-game agents · Held-out validation game | validation performance: correlation coefficient 0.928; p-value 3.8*10^{-104} | Helped |
Closest papers by meaning
- A compressive-expressive communication framework for compositional representations (NeurIPS 2025 · similarity 0.91)
- Iterated Learning Improves Compositionality in Large Vision-Language Models (CVPR 2024 · similarity 0.90)
- Bias Amplification in Language Model Evolution: An Iterated Learning Perspective (NeurIPS 2024 · similarity 0.88)
- CtD: Composition through Decomposition in Emergent Communication (ICLR 2025 · similarity 0.87)
- Lewis's Signaling Game as beta-VAE For Natural Word Lengths and Segments (ICLR 2024 · similarity 0.86)
- Bridging semantics and pragmatics in information-theoretic emergent communication (NeurIPS 2024 · similarity 0.85)
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