Research map / Reinforcement learning / Visual and representation RL
Learning Exploration Policies for Navigation
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Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Use coverage gain as the intrinsic reward instead of curiosity prediction error (ablation) | Exploration policy · House3D unseen environments | coverage | Helped |
| Pre-train with imitation learning before RL (ablation) | Exploration policy · House3D unseen environments, no estimation noise | coverage | Helped |
| Pre-train with imitation learning (ablation) | Exploration policy · House3D unseen environments | coverage variance | Helped |
| Add RGB image observations (ablation) | Exploration policy · House3D unseen environments, no estimation noise | coverage | Helped |
| Add occupancy map inputs (ablation) | Exploration policy · House3D unseen environments, no estimation noise | coverage | Helped |
| Use map and RGB inputs rather than RGB alone (ablation) | IL + RL exploration policy · House3D unseen environments, no estimation noise | coverage | Helped |
| Use RGB observations and coverage reward rather than curiosity reward | IL + RL exploration policy · House3D unseen environments, no estimation noise | coverage | Helped |
| Use the full learning-based policy rather than frontier-based exploration | Exploration policy · House3D unseen environments with estimation noise | coverage | Helped |
| Use the full learning-based policy rather than frontier-based exploration | Exploration policy · House3D unseen environments without estimation noise | coverage | Hurt |
| Use learning-based exploration rather than frontier-based exploration | Exploration policy · House3D with geometry and affordance mismatch | coverage | Helped |
| Train the policy with 10% estimation noise in intrinsic reward and map construction rather than only using that noise at test time (ablation) | IL + RL with Map + RGB · House3D test houses | coverage area (m^2): 117.4m^2 -> 98.9m^2 | Hurt |
| Use exploration-policy experience to build a map before goal-driven navigation | Downstream navigation policy · House3D goal-image navigation | SPL | Helped |
Closest papers by meaning
- Learning to Navigate in Complex Environments (ICLR 2017 · similarity 0.90)
- Learning with a Mole: Transferable latent spatial representations for navigation without reconstruction (ICLR 2024 · similarity 0.88)
- Decoupling Exploration and Policy Optimization: Uncertainty Guided Tree Search for Hard Exploration (NeurIPS 2026 · similarity 0.87)
- Learning to Explore in POMDPs with Informational Rewards (ICML 2024 · similarity 0.87)
- Efficient Exploration and Discriminative World Model Learning with an Object-Centric Abstraction (ICLR 2025 · similarity 0.87)
- Reasoning in Visual Navigation of End-to-end Trained Agents: A Dynamical Systems Approach (CVPR 2025 · similarity 0.87)
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