Research map / Reinforcement learning / Imitation learning
Zero-Shot Visual Imitation
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Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| add forward consistency loss (ablation) | GSP · Rope knot tying | success rate: 36% -> 60% | Helped |
| add previous-action history and forward consistency (ablation) | GSP · Office navigation, single-image goal in an unseen environment | Num Success: 4 -> 6 | Helped |
| add forward consistency loss (ablation) | GSP-NoFwdConst · Office navigation, maze demonstration, Run-1 | landmarks reached: 65% -> 100% | Helped |
| add forward consistency loss (ablation) | GSP-NoFwdConst · Office navigation, loop demonstration, Run-2 | landmarks reached: 0% -> 100% | Helped |
| collect exploration data with curiosity-driven rather than random exploration (ablation) | GSP (ours features) · VizDoom, different map and texture | Median %: 39.1 ± 2.0 -> 47.1 ± 3.0 | Helped |
| add forward consistency loss (ablation) | GSP-NoFwdConst · VizDoom, different map and texture, curiosity exploration | Median %: 40.2 ± 4.0 -> 47.1 ± 3.0 | Helped |
| replace forward consistency with a forward-feature regularizer (ablation) | GSP · VizDoom, different map and texture, curiosity exploration | Median %: 37.9 ± 1.1 -> 47.1 ± 3.0 | Helped |
| predict forward consistency in feature space rather than pixels (ablation) | GSP · VizDoom, different map and texture, curiosity exploration | Median %: 44.8 ± 4.0 -> 47.1 ± 3.0 | No clear effect |
| predict forward consistency in feature space rather than pixels (ablation) | GSP · VizDoom, different map and texture, curiosity exploration | Efficiency %: 29.5 ± 1.9 -> 24.1 ± 1.7 | Hurt |
| remove previous-action history and forward consistency (ablation) | GSP · Office navigation, single-image goal in an unseen environment | Num Success: 6 -> 2 | Hurt |
| remove previous-action history and forward consistency (ablation) | GSP · Office navigation, maze demonstration, Run-1 | landmarks reached: 100% -> 60% | Mixed |
Closest papers by meaning
- Zero-Shot Offline Imitation Learning via Optimal Transport (ICML 2025 · similarity 0.90)
- OSVI-WM: One-Shot Visual Imitation for Unseen Tasks using World-Model-Guided Trajectory Generation (NeurIPS 2025 · similarity 0.89)
- Zero-Shot Robotic Manipulation with Pre-Trained Image-Editing Diffusion Models (ICLR 2024 · similarity 0.88)
- Deep Demonstration Tracing: Learning Generalizable Imitator Policy for Runtime Imitation from a Single Demonstration (ICML 2024 · similarity 0.88)
- RLIF: Interactive Imitation Learning as Reinforcement Learning (ICLR 2024 · similarity 0.87)
- What's the Move? Hybrid Imitation Learning via Salient Points (ICLR 2025 · similarity 0.87)
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