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OSVI-WM: One-Shot Visual Imitation for Unseen Tasks using World-Model-Guided Trajectory Generation

NeurIPS 2025 · Multi-agent systems and games › Human-AI and goal-conditioned · approach: Embodied agent learning · 0 citations (OpenAlex)

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Proposes OSVI-WM, which uses a latent world model and action model over ResNet-18 features of an expert video and agent frame to predict latent trajectories that are decoded into waypoints for one-shot visual imitation on unseen tasks.

Problem

One-shot visual imitation from a single expert video, where test tasks differ semantically or structurally from training tasks, and existing methods lack explicit environment dynamics models and generalize poorly to hard tasks.

Approach

Recursively predicts future latent agent states with a learned action model and world model conditioned on the expert demonstration latents, trained end-to-end in-domain with an auxiliary latent world-model L1 loss, and decodes the predicted latent trajectory into attributed 3D waypoints with a soft-DTW supervised MLP head and re-planning.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
Use OSVI-WM instead of AWDA with additional training dataUnseen-task simulation benchmarks · Meta-World Hardsuccess rate: 30 -> 71.5Helped
Add depth-based grasp correction to T-OSVITwo-Franka-PP · Two-Franka-PPoverall success: 0 -> 4Helped
Add re-planning (ablation)OSVI-WM · Meta-World Hardsuccess rate: ~42% -> 71.5%Helped
Add world-model-guided trajectory generation with WM loss (ablation)OSVI-WM · Meta-Worldsuccess rateHelped
Add stop-gradient in WM loss (ablation)OSVI-WM · Pick-and-Placesuccess rate: 20 -> 100Helped
Add stop-gradient in WM loss (ablation)OSVI-WM · Meta-Worldsuccess rate: 76.5 -> 83.8Helped
Keep spatial pooling after the world model (ablation)OSVI-WM · Pick-and-Placesuccess rate: 15 -> 100Helped
Keep spatial pooling after the world model (ablation)OSVI-WM · Meta-Worldsuccess rate: 79.5 -> 83.8Helped
Use multi-step recursive rather than single-step trajectory prediction (ablation)OSVI-WM · Pick-and-Placesuccess rate: 100 -> 100No clear effect
Use multi-step recursive rather than single-step trajectory prediction (ablation)OSVI-WM · Meta-Worldsuccess rate: 67.3 -> 83.8Helped
Exclude all button-related tasks from training (ablation)OSVI-WM · Meta-World Button-Presssuccess rate: 97%No clear effect
Remove Window-Close from training (ablation)OSVI-WM · Meta-World Window-Opensuccess rate: 95% -> 80%Hurt

Surprising findings

Limitations

Experimental setup

Datasets: Meta-World Pick-and-Place Two-Franka-PP Human-Franka-PP Human-Franka-Push

Benchmarks: Meta-World Pick-and-Place Two-Franka-PP Human-Franka-PP Human-Franka-Push

Metrics: success rate

Baselines: DAML T-OSVI AWDA T-OSVI*

Builds on: AWDA T-OSVI DINO-WM DynaMo soft-DTW

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