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UVGS: Reimagining Unstructured 3D Gaussian Splatting using UV Mapping

CVPR 2025 · 3D vision › Gaussian splatting · approach: Regularization and primitive design for 3DGS · 6 citations (OpenAlex)

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Maps 3D Gaussian Splatting objects to structured 2D UV images via spherical mapping (14-channel UVGS), compresses them to a 3-channel Super UVGS with a multi-branch CNN, and uses pretrained image VAEs and latent diffusion models for 3DGS compression, generation and inpainting.

Problem

3D Gaussian Splatting is discrete, unstructured and permutation-invariant, so it is hard to feed into image-based autoencoders and generative diffusion models.

Approach

Spherical mapping turns each 3DGS object into an image-like UV map whose channels are Gaussian attributes; a multi-branch CNN compresses these 14 channels into a 3-channel Super UVGS image so that pretrained 2D image VAEs and diffusion models can be used with no fine-tuning.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
increase UVGS layers from K=1 to K=4 (ablation)UVGS · Objaverse 3DGSPSNR: 31.1 -> 33.2Helped
increase UVGS layers from K=1 to K=4 (ablation)UVGS · Objaverse 3DGSLPIPS: 0.06 -> 0.03Helped
reduce UVGS resolution from 512 × 512 to 256 × 256 (ablation)UVGS · Objaverse 3DGSPSNR: 31.1 -> 28.2Hurt
reduce UVGS resolution from 512 × 512 to 256 × 256 (ablation)UVGS · Objaverse 3DGSLPIPS: 0.08 -> 0.23Hurt
add branching to the mapping network (ablation)UVGS mapping network · Objaverse 3DGSPSNR: 27.8 -> 31.1Helped
add branching to the mapping network (ablation)UVGS mapping network · Objaverse 3DGSLPIPS: 0.31 -> 0.08Helped
use UVGS for unconditional generation instead of GaussianCube3D object generation · Unconditional generationFID: 34.67 -> 26.20Helped
use UVGS for unconditional generation instead of GaussianCube3D object generation · Unconditional generationKID: 3.72 -> 3.24Helped
use UVGS for text-conditioned generation instead of LGM3D object generation · Text-conditioned generationCLIP Score: 30.74 -> 32.62Helped

Surprising findings

Limitations

Experimental setup

Datasets: Objaverse ShapeNet cars

Benchmarks: Objaverse 3DGS dataset ShapeNet cars

Metrics: PSNR LPIPS SSIM FID KID CLIP Score compression %

Baselines: Get3D DiffTF EG3D GaussianCube DreamGaussian LGM Shap-E

Builds on: 3D Gaussian Splatting latent diffusion models LPIPS

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