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Thin-Shell-SfT: Fine-Grained Monocular Non-rigid 3D Surface Tracking with Neural Deformation Fields
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Thin-Shell-SfT tracks highly deformable cloth from a monocular static-camera video by representing the surface as continuous neural deformation fields with a Kirchhoff-Love thin-shell physics prior and surface-induced 3D Gaussian splatting.
Problem
Fine-grained non-rigid 3D tracking of highly deformable surfaces (e.g. cloth wrinkles) from monocular RGB video is ill-posed; prior methods use discrete meshes/points, frame-by-frame optimisation, and mesh-based renderers that fail to recover fine details.
Approach
Replace discrete meshes with coordinate-based sine-MLP neural deformation fields over a continuous parametric domain, impose a continuous Kirchhoff-Love hyperelastic strain-energy prior at resampled points, optimise all frames jointly with causal deformation parameterisation, and render with 3D Gaussians fixed to the template's local frame.
Key results
- Average Chamfer distance 3.3 (x1e-4) over nine phi-SfT sequences vs 3.93 for phi-SfT, the previous best.
- Normal error 0.009 (l2) and 0.034 (cosine) vs 0.013 and 0.041 for phi-SfT.
- Ablation: removing physics prior raises average Chamfer distance to 34.25 vs 3.46 for the full model.
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| use Thin-Shell-SfT instead of ϕ-SfT | ϕ-SfT dataset · ϕ-SfT dataset, Avg | Chamfer distance (×10^4): 3.93 -> 3.3†/3.5 | Helped |
| add the thin-shell physics prior (ablation) | Thin-Shell-SfT · ϕ-SfT dataset | Chamfer distance (×10^4): 34.25 -> 3.46 | Helped |
| add surface induction of Gaussians (ablation) | Thin-Shell-SfT · ϕ-SfT dataset | Chamfer distance (×10^4): 14.0 -> 3.46 | Helped |
| fix the Gaussian normal scale (ablation) | Thin-Shell-SfT · ϕ-SfT dataset | Chamfer distance (×10^4): 3.75 -> 3.46 | Helped |
| optimise randomly selected frames instead of all frames jointly (ablation) | Thin-Shell-SfT · ϕ-SfT dataset | reconstruction quality | Hurt |
Surprising findings
- Dynamic view synthesis methods (K-Planes, Deformable Gaussians) recover texture rather than accurate geometry in monocular static-camera settings.
Limitations
- Struggles with extreme self-collisions.
- Textureless surfaces are not handled.
- Requires a template (first frame) and per-sequence optimisation of networks.
Experimental setup
Datasets: phi-SfT dataset
Benchmarks: phi-SfT dataset
Metrics: Chamfer distance normal error (l2) cosine normal consistency
Baselines: phi-SfT Stotko et al. Ngo2015 DDD Shimada IsMo-GAN N-NRSfM Diff-NRSfM K-Planes Deformable Gaussians
Builds on: 3D Gaussian Splatting NeuralClothSim phi-SfT SIREN Kirchhoff-Love thin shell theory
Closest papers by meaning
- NeuralClothSim: Neural Deformation Fields Meet the Thin Shell Theory (NeurIPS 2024 · similarity 0.88)
- Physics-guided Shape-from-Template: Monocular Video Perception through Neural Surrogate Models (CVPR 2024 · similarity 0.87)
- MorpheuS: Neural Dynamic 360deg Surface Reconstruction from Monocular RGB-D Video (CVPR 2024 · similarity 0.87)
- DGS-LRM: Real-Time Deformable 3D Gaussian Reconstruction From Monocular Videos (NeurIPS 2025 · similarity 0.85)
- Motion2VecSets: 4D Latent Vector Set Diffusion for Non-rigid Shape Reconstruction and Tracking (CVPR 2024 · similarity 0.85)
- Gaussian-Flow: 4D Reconstruction with Dynamic 3D Gaussian Particle (CVPR 2024 · similarity 0.84)
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