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RigGS: Rigging of 3D Gaussians for Modeling Articulated Objects in Videos

CVPR 2025 · 3D vision › Gaussian splatting · approach: Monocular dynamic scene reconstruction · 6 citations (OpenAlex)

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RigGS rigs 3D Gaussians for monocular videos of articulated objects by building a sparse 3D skeleton from skeleton-aware deformation nodes, then driving the Gaussians with learnable skinning and pose-dependent detail deformation, without template priors.

Problem

Modeling articulated objects from monocular 2D videos so they support novel view synthesis plus editing, driving, and reposing, without template skeleton priors or predefined skeleton trees.

Approach

Use a skeleton-aware node-controlled deformation field over canonical 3D Gaussians to produce candidate skeleton nodes, simplify them via a heuristic (FPS, minimum spanning tree, geometric/motion/DINOv2 semantic cues) into a sparse skeleton, then bind Gaussians with learnable LBS skinning weights and a pose-dependent detail deformation.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
Use RigGS instead of SC-GSDynamic object novel-view synthesis · D-NeRF datasetPSNR: 43.04 -> 40.82Hurt
Use RigGS instead of SC-GSDynamic object novel-view synthesis · D-NeRF datasetLPIPS: 0.0066 -> 0.0112Hurt
Use RigGS instead of SC-GSDynamic object novel-view synthesis · DG-Mesh datasetPSNR: 38.96 -> 37.65Hurt
Use RigGS instead of SC-GSDynamic object novel-view synthesis · DG-Mesh datasetLPIPS: 0.0136 -> 0.0169Hurt
Use RigGS instead of AP-NeRFDynamic object novel-view synthesis · ZJU-MoCapPSNR: 25.62 -> 33.54Helped
Use RigGS instead of AP-NeRFDynamic object novel-view synthesis · ZJU-MoCapLPIPS: 0.0934 -> 0.0327Helped
Use isotropic instead of anisotropic 3D Gaussians (ablation)RigGS · D-NeRF datasetRendering quality on new posesHelped
Remove the 2D projection loss (ablation)RigGS skeleton-driven dynamic model · D-NeRF datasetSkeleton alignmentHurt
Use a fixed rather than adaptive 2D projection-loss weight (ablation)RigGS skeleton-driven dynamic model · D-NeRF datasetSkeleton alignmentHurt

Limitations

Experimental setup

Datasets: D-NeRF DG-Mesh ZJU-MoCap

Benchmarks: D-NeRF DG-Mesh ZJU-MoCap

Metrics: PSNR SSIM LPIPS

Baselines: D-NeRF TiNeuVox 4D-GS SC-GS AP-NeRF

Builds on: 3D Gaussian Splatting SC-GS AP-NeRF LBS

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