Research map / 3D vision / Face and shape
REACTO: Reconstructing Articulated Objects from a Single Video
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Reconstructs piece-wise rigid articulated objects from a single casual monocular video using a canonical NeRF and a Quasi-Rigid Blend Skinning deformation model with bone-based rigging, quasi-sparse skinning weights, and geodesic point assignment.
Problem
Reconstructing general articulated 3D objects (piece-wise rigid, with adjacent movable parts) from a single monocular casual video, where existing blend-skinning deformation models designed for humans/animals produce seam artifacts, tearing, and motion errors.
Approach
Define the rig on bones (part centroids) instead of joints, make Gaussian skinning weights quasi-sparse via a temperature factor, and use geodesic distance on the canonical mesh for point-to-bone/joint assignment with a sparse skinning loss, combining rigid skinning's rigidity with dual quaternion blend skinning's joint flexibility.
Key results
- On synthetic USB, stapler, and scissors, REACTO achieves CD 15.3/14.3/14.0 and F(10%) 78.6/75.5/78.2, outperforming BANMo, MoDA, and PPR on all metrics.
- Ablation: REACTO beats displacement field (NASAM), Real-NVP (CaDeX), and binarized rigid skinning on all synthetic objects, e.g., USB CD 15.3 vs 19.7, 17.6, 16.3.
- Qualitative results on real-world videos show fewer seam, tearing, and over-smoothing artifacts than baselines.
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Use REACTO instead of the strongest listed baseline | 3D articulated object reconstruction · USB | CD: 17.1 -> 15.3 | Helped |
| Use REACTO instead of the strongest listed baseline | 3D articulated object reconstruction · stapler | CD: 16.8 -> 14.3 | Helped |
| Use REACTO instead of the strongest listed baseline | 3D articulated object reconstruction · scissors | CD: 14.8 -> 14.0 | Helped |
| Use a displacement field instead of QRBS (ablation) | REACTO · USB | F(10%): 59.5 -> 78.6 | Hurt |
| Use Real-NVP instead of QRBS (ablation) | REACTO · USB | F(10%): 70.7 -> 78.6 | Hurt |
| Use rigid skinning instead of QRBS (ablation) | REACTO · USB | F(10%): 73.5 -> 78.6 | Hurt |
| Use a displacement field instead of QRBS (ablation) | REACTO · stapler | F(10%): 63.8 -> 75.5 | Hurt |
| Use Real-NVP instead of QRBS (ablation) | REACTO · stapler | F(10%): 70.4 -> 75.5 | Hurt |
| Use rigid skinning instead of QRBS (ablation) | REACTO · stapler | F(10%): 72.8 -> 75.5 | Hurt |
| Use a displacement field instead of QRBS (ablation) | REACTO · scissors | F(10%): 58.6 -> 78.2 | Hurt |
| Use Real-NVP instead of QRBS (ablation) | REACTO · scissors | F(10%): 63.6 -> 78.2 | Hurt |
| Use rigid skinning instead of QRBS (ablation) | REACTO · scissors | F(10%): 76.4 -> 78.2 | Hurt |
Surprising findings
- Binarized rigid skinning performs comparably to the full method on synthetic data, though it produces seam artifacts on real videos.
Limitations
- Casual videos give only partial views, so the unseen side of the surface may be poorly reconstructed.
- Relies on off-the-shelf mask, optical flow, and feature predictors plus sparse manual camera pose annotations (about 4 per video).
Experimental setup
Datasets: PartNet-Mobility (synthetic renders: USB, stapler, scissors) real-world phone videos of laptops, staplers, scissors, faucets, nail clippers, glasses
Benchmarks: PartNet-Mobility synthetic renders (USB, stapler, scissors)
Metrics: Chamfer distance F-score at 10% F-score at 5%
Baselines: BANMo MoDA PPR NASAM displacement field Real-NVP (CaDeX) Rigid skinning
Builds on: BANMo PPR MoDA NASAM Lab4D
Closest papers by meaning
- Learning Implicit Representation for Reconstructing Articulated Objects (ICLR 2024 · similarity 0.91)
- REArtGS: Reconstructing and Generating Articulated Objects via 3D Gaussian Splatting with Geometric and Motion Constraints (NeurIPS 2025 · similarity 0.89)
- RigGS: Rigging of 3D Gaussians for Modeling Articulated Objects in Videos (CVPR 2025 · similarity 0.89)
- Reconstructing Humans with a Biomechanically Accurate Skeleton (CVPR 2025 · similarity 0.88)
- S3O: A Dual-Phase Approach for Reconstructing Dynamic Shape and Skeleton of Articulated Objects from Single Monocular Video (ICML 2024 · similarity 0.88)
- SINGAPO: Single Image Controlled Generation of Articulated Parts in Objects (ICLR 2025 · similarity 0.88)
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