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REACTO: Reconstructing Articulated Objects from a Single Video

CVPR 2024 · 3D vision › Face and shape · approach: Full-body avatar reconstruction · 13 citations (OpenAlex)

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Reconstructs piece-wise rigid articulated objects from a single casual monocular video using a canonical NeRF and a Quasi-Rigid Blend Skinning deformation model with bone-based rigging, quasi-sparse skinning weights, and geodesic point assignment.

Problem

Reconstructing general articulated 3D objects (piece-wise rigid, with adjacent movable parts) from a single monocular casual video, where existing blend-skinning deformation models designed for humans/animals produce seam artifacts, tearing, and motion errors.

Approach

Define the rig on bones (part centroids) instead of joints, make Gaussian skinning weights quasi-sparse via a temperature factor, and use geodesic distance on the canonical mesh for point-to-bone/joint assignment with a sparse skinning loss, combining rigid skinning's rigidity with dual quaternion blend skinning's joint flexibility.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
Use REACTO instead of the strongest listed baseline3D articulated object reconstruction · USBCD: 17.1 -> 15.3Helped
Use REACTO instead of the strongest listed baseline3D articulated object reconstruction · staplerCD: 16.8 -> 14.3Helped
Use REACTO instead of the strongest listed baseline3D articulated object reconstruction · scissorsCD: 14.8 -> 14.0Helped
Use a displacement field instead of QRBS (ablation)REACTO · USBF(10%): 59.5 -> 78.6Hurt
Use Real-NVP instead of QRBS (ablation)REACTO · USBF(10%): 70.7 -> 78.6Hurt
Use rigid skinning instead of QRBS (ablation)REACTO · USBF(10%): 73.5 -> 78.6Hurt
Use a displacement field instead of QRBS (ablation)REACTO · staplerF(10%): 63.8 -> 75.5Hurt
Use Real-NVP instead of QRBS (ablation)REACTO · staplerF(10%): 70.4 -> 75.5Hurt
Use rigid skinning instead of QRBS (ablation)REACTO · staplerF(10%): 72.8 -> 75.5Hurt
Use a displacement field instead of QRBS (ablation)REACTO · scissorsF(10%): 58.6 -> 78.2Hurt
Use Real-NVP instead of QRBS (ablation)REACTO · scissorsF(10%): 63.6 -> 78.2Hurt
Use rigid skinning instead of QRBS (ablation)REACTO · scissorsF(10%): 76.4 -> 78.2Hurt

Surprising findings

Limitations

Experimental setup

Datasets: PartNet-Mobility (synthetic renders: USB, stapler, scissors) real-world phone videos of laptops, staplers, scissors, faucets, nail clippers, glasses

Benchmarks: PartNet-Mobility synthetic renders (USB, stapler, scissors)

Metrics: Chamfer distance F-score at 10% F-score at 5%

Baselines: BANMo MoDA PPR NASAM displacement field Real-NVP (CaDeX) Rigid skinning

Builds on: BANMo PPR MoDA NASAM Lab4D

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