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RestorGS: Depth-aware Gaussian Splatting for Efficient 3D Scene Restoration

CVPR 2025 · 3D vision › Gaussian splatting · approach: Compact and efficient Gaussian splatting · 5 citations (OpenAlex)

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Proposes RestorGS, a depth-aware 3D Gaussian Splatting framework that decouples clear and degraded Gaussians via spherical-harmonic appearance decoupling and depth-guided physical degradation modeling to restore underwater, nighttime, and hazy 3D scenes.

Problem

Novel view synthesis and 3D reconstruction from degraded scenes (underwater, nighttime, hazy) with multi-view inconsistency, where 3DGS relies on high-quality clean inputs.

Approach

Decouple each Gaussian into a clear version (color-mapped spherical harmonics via a color MLP) and a degraded version (learnable degradation factors as SH), then model degradation with a depth-derived attenuation map and a CNN-predicted illumination map under a unified physical scattering model, trained self-supervised without clear reference views.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
add appearance decoupling (ablation)RestorGS · Ablation studyPSNR: 28.46 -> 29.19Helped
add color MLP (ablation)RestorGS · Ablation studyPSNR: 28.83 -> 29.19Helped
use physical modeling instead of simple summation (ablation)RestorGS · Ablation studyPSNR: 28.62 -> 29.19Helped
add depth guidance (ablation)RestorGS · Ablation studyPSNR: 29.05 -> 29.19Helped
use RestorGS rather than Gaussian-DK3D scene restoration · Gaussian-DK dataset averagePSNR: 24.70 -> 25.04Helped
use RestorGS rather than WaterSplatting3D scene restoration · CuracaoPSNR: 29.36 -> 31.95Helped
use RestorGS rather than WaterSplatting3D scene restoration · Red SeaPSNR: 32.51 -> 30.79Hurt
use RestorGS rather than Gaussian-DK3D scene restoration · GardenPSNR: 27.74 -> 28.32Helped

Limitations

Experimental setup

Datasets: SeaThru-NeRF Gaussian-DK Mip-NeRF360

Benchmarks: SeaThru-NeRF Gaussian-DK Mip-NeRF360

Metrics: PSNR SSIM LPIPS

Baselines: SeaThru-NeRF ZipNeRF HDR-NeRF NeRF-W 3DGS Gaussian-DK WaterSplatting

Builds on: 3D Gaussian Splatting NeRF atmospheric scattering model

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