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LEDiff: Latent Exposure Diffusion for HDR Generation
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LEDiff fine-tunes a pretrained Stable Diffusion VAE decoder and denoisers on a small HDR dataset and fuses latent exposure brackets in latent space, enabling HDR image generation and LDR-to-HDR conversion.
Problem
Latent diffusion models are limited to 8-bit LDR outputs, and existing LDR-to-HDR (inverse tone mapping) methods struggle to hallucinate photorealistic, physically plausible content in clipped highlights and shadows.
Approach
Keep the pretrained latent space of a diffusion model frozen in meaning, generate a latent exposure bracket (under/over-exposed latent codes) via highlight and shadow denoisers, merge them with a learnable depth-wise convolution softmax fusion module in latent space, and decode to HDR with a fine-tuned VAE decoder that linearizes and expands dynamic range.
Key results
- On highlight hallucination, LEDiff achieves FID-R 12.70 vs 13.39 for HDRCNN and best PU21-PIQE 48.46 among generalized methods.
- On shadow hallucination, LEDiff achieves PU21-PIQE 43.37 and FID-R 20.93, outperforming all baselines (e.g., HDRCNN FID-R 32.55).
- In a user study with 1200 pairwise comparisons, users preferred LEDiff over HDRCNN (84.19%), MaskHDR (88.22%), SingleHDR (89.40%), and ExpandNet (94.52%).
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Use LEDiff instead of HDRCNN for highlight reconstruction | LDR-to-HDR reconstruction · SI-HDR highlights | PU21-PIQE: 49.43 ± 6.91 -> 48.46 ± 7.04 | Helped |
| Use LEDiff instead of HDRCNN for shadow reconstruction | LDR-to-HDR reconstruction · SI-HDR shadow | FID-R: 32.55 -> 20.93 | Helped |
| Use LEDiff instead of SingleHDR for shadow reconstruction | LDR-to-HDR reconstruction · SI-HDR shadow | HDR-VDP3: 7.47 ± 0.78 -> 6.98 ± 0.83 | Hurt |
| Add VAE decoder fine-tuning (ablation) | LEDiff · SI-HDR highlights | HDR-VDP3: 4.67 ± 0.87 -> 6.16 ± 0.97 | Helped |
| Add VAE decoder fine-tuning (ablation) | LEDiff · SI-HDR highlights | PU21-PIQE: 48.60 ± 7.02 -> 48.46 ± 7.04 | Helped |
| Add denoiser fine-tuning (ablation) | LEDiff · SI-HDR highlights | HDR-VDP3: 5.59 ± 1.12 -> 6.16 ± 0.97 | Helped |
| Add denoiser fine-tuning (ablation) | LEDiff · SI-HDR highlights | PU21-PIQE: 50.25 ± 6.55 -> 48.46 ± 7.04 | Helped |
| Replace denoiser fine-tuning with SD-based inpainting (ablation) | LEDiff · SI-HDR highlights | HDR-VDP3: 3.65 ± 1.20 vs. 6.16 ± 0.97 | Hurt |
| Replace denoiser fine-tuning with SD-based inpainting (ablation) | LEDiff · SI-HDR highlights | PU21-PIQE: 50.18 ± 7.53 vs. 48.46 ± 7.04 | Hurt |
| Use LEDiff rather than competing methods in pairwise user comparisons | LDR-to-HDR reconstruction · HDR-display user study | user preference: 84.19%; 88.22%; 89.40%; 94.52% | Helped |
Surprising findings
- Full-reference HDR-VDP3 is competitive but not uniformly best (HDRCNN and MaskHDR score higher on highlights), motivating FID and no-reference metrics.
Limitations
- Inherits strengths and weaknesses of Stable Diffusion; video results using Stable Video Diffusion show more artifacts.
- Does not handle compression artifacts or noise in input LDR images.
- Evaluation relies on full-reference metrics poorly suited to hallucinated content, so FID and user studies are used.
Experimental setup
Datasets: HDR image collections (36,000 HDR images from 8 sources, including panorama datasets) SI-HDR
Benchmarks: SI-HDR
Metrics: HDR-VDP3 PU21-PIQE FID (tone-mapped with Reinhard, Durand, Liang) user preference study
Baselines: HDRCNN MaskHDR SingleHDR ExpandNet GlowGAN Stable Diffusion MVDiffusion
Builds on: Stable Diffusion exposure fusion HDRCNN GlowGAN
Closest papers by meaning
- Single Shot HDR Recovery via a Video Diffusion Prior (NeurIPS 2026 · similarity 0.88)
- High Dynamic Range Novel View Synthesis with Single Exposure (ICML 2025 · similarity 0.87)
- Generating Content for HDR Deghosting from Frequency View (CVPR 2024 · similarity 0.87)
- HDR-GS: Efficient High Dynamic Range Novel View Synthesis at 1000x Speed via Gaussian Splatting (NeurIPS 2024 · similarity 0.86)
- Perceptual Assessment and Optimization of HDR Image Rendering (CVPR 2024 · similarity 0.86)
- EvHDR-NeRF: Building High Dynamic Range Radiance Fields with Single Exposure Images and Events (AAAI 2025 · similarity 0.85)
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