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3D-Mem: 3D Scene Memory for Embodied Exploration and Reasoning

CVPR 2025 · 3D vision › 3D generation · approach: Open-vocabulary 3D scene understanding · 16 citations (OpenAlex)

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Proposes 3D-Mem, a 3D scene memory of multi-view memory snapshots plus frontier snapshots that a VLM agent uses for embodied exploration, question answering, and lifelong navigation.

Problem

Object-centric 3D scene graphs oversimplify spatial relationships and cannot represent unexplored regions, which limits embodied exploration, reasoning, and lifelong memory in complex 3D environments.

Approach

Represent explored regions as a compact set of multi-view snapshot images that each capture a cluster of co-visible objects plus background context, and represent unexplored regions as frontier snapshots, so a VLM can reason over and explore using raw images, with incremental construction and prefiltering for retrieval.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
use 3D-Mem snapshots instead of ConceptGraph object crops3D-Mem with frontier snapshots · A-EQA (184-question subset)LLM-Match: 47.2 -> 52.6Helped
use 3D-Mem snapshots instead of ConceptGraph object crops3D-Mem with frontier snapshots · A-EQA (184-question subset)LLM-Match SPL: 33.3 -> 42.0Helped
use 3D-Mem snapshots instead of linearly sampled frames3D-Mem · EM-EQALLM-Match: 48.1 -> 57.2Helped
retain scene memory across navigation subtasks instead of clearing it after each subtask (ablation)3D-Mem with GPT-4o · GOAT-Bench Val Unseen subsetSuccess Rate: 58.6 -> 69.1Helped
retain scene memory across navigation subtasks instead of clearing it after each subtask (ablation)3D-Mem with GPT-4o · GOAT-Bench Val Unseen subsetSPL: 38.5 -> 48.9Helped
retain scene memory across navigation subtasks instead of clearing it after each subtask (ablation)3D-Mem with an open-sourced VLM · GOAT-Bench Val Unseen subsetSuccess Rate: 40.6 -> 49.6Helped
retain scene memory across navigation subtasks instead of clearing it after each subtask (ablation)3D-Mem with an open-sourced VLM · GOAT-Bench Val Unseen subsetSPL: 14.6 -> 29.4Helped

Limitations

Experimental setup

Datasets: A-EQA (OpenEQA) EM-EQA (OpenEQA) GOAT-Bench

Benchmarks: A-EQA EM-EQA GOAT-Bench

Metrics: LLM-Match LLM-Match SPL Success Rate SPL frame efficiency

Baselines: ConceptGraphs w/ frontier snapshots Explore-EQA Multi-Frame LLaVA-1.5 frame captions GPT-4o blind 3D-Mem w/o memory Modular GOAT SenseAct-NN

Builds on: ConceptGraphs ExploreEQA frontier-based exploration OpenEQA

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