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OST-Bench: Evaluating the Capabilities of MLLMs in Online Spatio-temporal Scene Understanding

NeurIPS 2025 · Vision-language and multimodal › Multimodal LLMs · approach: Spatial reasoning in VLMs · 4 citations (OpenAlex)

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Introduces OST-Bench, a 10k-question online spatio-temporal benchmark built from 1.4k indoor scene exploration trajectories, and finds leading MLLMs lag far behind humans, especially on agent-state and spatial-relationship reasoning.

Problem

Existing spatial and video benchmarks evaluate MLLMs offline over fixed inputs, which does not capture the online, memory-dependent spatio-temporal reasoning an embodied agent needs while exploring a scene.

Approach

A multi-round dialogue benchmark where frames stream in incrementally and questions are asked from the agent's current situation about its state, visible information, and spatial relations to objects, with rule-based generation from 9-DoF box and MMScan annotations over synthesized or recorded exploration trajectories.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
fine-tune on 50k OST-Bench samples for one epoch (ablation)QwenVL2.5-7B · OST-Bench overallaccuracy: 41.2 -> 54.0Helped
fine-tune on 50k OST-Bench samples for one epoch (ablation)InternVL2.5-8B · OST-Bench overallaccuracy: 44.6 -> 57.4Helped
fine-tune on 50k OST-Bench samples for one epoch (ablation)InternVL2.5-38B · OST-Bench overallaccuracy: 50.8 -> 60.2Helped
enable Thinking modeGemini-2.0-Flash · OST-Bench overallaccuracy: 49.5 -> 54.2Helped
scale InternVL-2.5 from 8B to 38BInternVL-2.5 · OST-Bench overallaccuracy: 44.6 -> 50.8Helped
use spatial grounding architecture and spatial pretrainingQwenVL2.5-3B / Spatial-MLLM · OST-Bench overallaccuracy: 34.8 -> 26.8Hurt
use VLM-3R spatial grounding modelLLaVA-Video-7B · OST-Bench overallaccuracy: 39.3 -> 42.9Helped
use LLaVA-3D spatial grounding modelLLaVA-Video-7B · OST-Bench overallaccuracy: 39.3 -> 30.1Hurt
require multi-step instead of single-step spatial connectionsGemini-2.0-Flash (Thinking), GPT-4o, and Claude-3.5-Sonnet · Cross-view subsetaccuracyHurt
provide sequence-based memory instead of directly provided keyframesGemini-2.0-Flash (Thinking), GPT-4o, and Claude-3.5-Sonnet · Cross-view subsetaccuracyHurt
combine multi-step spatial connections with sequence-based contextGemini-2.0-Flash (Thinking), GPT-4o, and Claude-3.5-Sonnet · Cross-view subsetaccuracy: around 10%Hurt
increase the exploration horizon and accumulated memoryMLLMs evaluated on OST-Bench · OST-Bench online explorationaccuracyHurt

Surprising findings

Limitations

Experimental setup

Datasets: ScanNet Matterport3D ARKitScenes EmbodiedScan MMScan

Benchmarks: OST-Bench

Metrics: accuracy Mean Relative Accuracy (MRA)

Baselines: Claude-3.5-Sonnet Gemini-2.0-Flash GPT-4o GPT-4.1 InternVL-2.5 QwenVL-2.5 LLaVA-Video LLaVA-Onevision Spatial-MLLM VLM-3R LLaVA-3D

Builds on: VSI-Bench EmbodiedScan MMScan MST (Prim's algorithm)

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