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UniGarmentManip: A Unified Framework for Category-Level Garment Manipulation via Dense Visual Correspondence
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Learns category-level dense point-level visual correspondence for garments via self-supervised contrastive learning (cross-deformation self-play plus skeleton-based cross-object), then adapts it to task-specific functional correspondence with few-shot demonstrations for unfolding, folding, and hanging.
Problem
Garment manipulation (unfolding, folding, hanging) is hard due to diverse garment geometries and deformations; prior methods are task-specific, do not generalize across garments, and rely on large human-annotated data.
Approach
Learn a unified topological dense correspondence across garments of a category and across deformations, using skeleton points for cross-object alignment and self-play point tracing for cross-deformation alignment, then turn it functional with few-shot fine-tuning so one demonstration guides many tasks.
Key results
- Unfolding: Ours achieves 83.6/86.9/81.6% on Unfold-RAND (top/dress/trouser) versus FlingBot 80.3/82.1/79.9%.
- Folding under flinging initial states: Ours achieves 77.9/82.5/81.3% on Fold-FLING, versus ClothFunnels 61.7/63.5/60.3%.
- Real-world folding of 5 tops over 3 deformations each: Ours 11/15 successes versus ClothFunnels 8/15 and UniFolding 10/15.
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| add cross-object correspondence learning (ablation) | UniGarmentManip · Folding (tops, dresses, trousers) | success rate: 75.3 -> 83.6; 70.8 -> 86.9; 77.6 -> 81.6 | Helped |
| add cross-deformation correspondence learning (ablation) | UniGarmentManip · Folding (tops, dresses, trousers) | success rate: 63.9 -> 83.6; 65.2 -> 86.9; 59.4 -> 81.6 | Helped |
| add coarse-to-fine correspondence refinement (ablation) | UniGarmentManip · Folding (tops, dresses, trousers) | success rate: 78.0 -> 83.6; 80.3 -> 86.9; 76.7 -> 81.6 | Helped |
| add few-shot adaptation (ablation) | UniGarmentManip · Folding (tops, dresses, trousers) | success rate: 81.9 -> 83.6; 82.3 -> 86.9; 78.6 -> 81.6 | Helped |
Surprising findings
- On Fold-FLING, the proposed method is slightly below UniFolding on the top category (77.9 vs 78.7), indicating the task-agnostic correspondence does not uniformly beat the task-specific baseline.
Limitations
- Relies on skeleton points and simulation-based point tracing for training labels
- Real-world evaluation is small (5 garments, 3 deformations each) and needs some annotated skeleton points for sim-to-real alignment
- Folding performance on flat garments is comparable to baselines rather than clearly superior
Experimental setup
Datasets: CLOTH3D
Benchmarks: PyFleX simulated unfolding, folding, hanging tasks real-world folding with two Franka Panda arms
Metrics: success rate coverage/IoU success threshold
Baselines: ClothFunnels GCSR DefoAfford FlingBot UniFolding
Builds on: Dense Object Descriptors InfoNCE Skeleton Merger PointNet++ DefoAfford
Closest papers by meaning
- Learning Efficient Robotic Garment Manipulation with Standardization (ICML 2025 · similarity 0.91)
- GarmentPile: Point-Level Visual Affordance Guided Retrieval and Adaptation for Cluttered Garments Manipulation (CVPR 2025 · similarity 0.90)
- GarmentLab: A Unified Simulation and Benchmark for Garment Manipulation (NeurIPS 2024 · similarity 0.90)
- DexGarmentLab: Dexterous Garment Manipulation Environment with Generalizable Policy (NeurIPS 2025 · similarity 0.89)
- DenseMatcher: Learning 3D Semantic Correspondence for Category-Level Manipulation from a Single Demo (ICLR 2025 · similarity 0.86)
- GaPT-DAR: Category-level Garments Pose Tracking via Integrated 2D Deformation and 3D Reconstruction (CVPR 2025 · similarity 0.85)
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