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Physics-Aware Hand-Object Interaction Denoising

CVPR 2024 · Detection and segmentation › Open-set and few-shot detection · approach: Hand-object and articulated interaction · 3 citations (OpenAlex)

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Proposes a physics-aware hand-object interaction denoising network trained with two learned differentiable physical losses (grasp credibility and manipulation feasibility) on top of a dual HOI representation.

Problem

Vision-based hand trackers produce physically implausible hand-object interaction sequences (penetration, erroneous contact, unrealistic manipulation) due to occlusion; existing denoisers are purely data-driven or optimization-based and not physically aware.

Approach

Learns two differentiable neural physical losses: a grasp-credibility predictor for deep penetration (penetration depth metric with hard and soft targets) and a manipulation-feasibility predictor based on force error and manipulation expense from friction-cone contact force optimization; these are used to train a denoising auto-encoder over a dual hand-object representation (hand keypoints plus ob

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
add manipulation feasibility loss (ablation)Ours on GRAB · GRABplausible rate: 0.82 -> 0.91Helped
add grasp credibility loss (ablation)Ours on GRAB · GRABIV: 2.43 -> 1.13Helped
add grasp credibility loss (ablation)Ours on GRAB · GRABplausible rate: 0.81 -> 0.91Helped
add manipulation feasibility loss (ablation)Ours on GRAB · GRABIV: 0.96 -> 1.13Hurt
train grasp credibility loss with hard and soft targets instead of hard target only (ablation)Grasp credibility loss · Perturbed GRAB test splitF-score: 0.85 -> 0.93Helped
train grasp credibility loss with hard and soft targets instead of hard target only (ablation)Grasp credibility loss · GRABIV: 1.52 -> 1.13Helped
train manipulation feasibility loss with hard and soft targets instead of hard target only (ablation)Manipulation feasibility loss · GRABplausible rate: 0.84 -> 0.91Helped
train manipulation feasibility loss with hard and soft targets instead of hard target only (ablation)Manipulation feasibility loss · Perturbed GRAB test splitF-score: 0.90 -> 0.88Hurt
refine Hasson et al. tracker outputs with Ours instead of Hasson et al.HO-3D hand tracking · HO-3D test splitplausible rate: 0.71 -> 0.85Helped
refine TOCH outputs with Ours instead of TOCHHO-3D hand tracking · HO-3D test splitIV: 7.24 -> 5.95Helped
refine Physical Interaction outputs with Ours instead of Physical InteractionHO-3D hand tracking · HO-3D test splitplausible rate: 0.83 -> 0.85No clear effect

Surprising findings

Limitations

Experimental setup

Datasets: GRAB HO-3D

Benchmarks: GRAB HO-3D

Metrics: MPJPE MPVPE contact IoU intersection volume penetration depth plausible rate F-score

Baselines: TOCH Physical Interaction Hasson et al. hand tracker GT

Builds on: TOCH PointNet Physical Interaction (Han et al.) MANO

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