Research map / 3D vision / Gaussian splatting
HUGS: Holistic Urban 3D Scene Understanding via Gaussian Splatting
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Proposes HUGS, a decomposed static/dynamic 3D Gaussian Splatting pipeline that jointly learns appearance, semantics, optical flow and unicycle-constrained object motion from posed RGB images and noisy pseudo-labels for holistic urban scene understanding.
Problem
Holistic understanding of dynamic urban scenes (novel view synthesis, 2D/3D semantics, object tracking) from RGB images alone, without LiDAR or ground-truth 3D bounding boxes, where noisy monocular detections make naive pose optimization unstable.
Approach
Decompose the scene into static Gaussians and per-vehicle dynamic Gaussians whose poses are parameterized by a unicycle model (learnable states and velocities with physical regularization), add semantic logits and flow rendering to 3D Gaussians, apply softmax in 3D before alpha blending to reduce floaters, and add a learned affine exposure correction.
Key results
- On dynamic scenes with noisy monocular boxes, HUGS reaches 28.20 PSNR / 0.919 SSIM on KITTI Scene06 versus 25.09 / 0.856 for MARS.
- On the KITTI-360 leaderboard, HUGS achieves 23.38 PSNR and 0.121 LPIPS for novel view synthesis, beating MARS (23.09, 0.174) and PNF (22.07 PSNR).
- Rendering runs at about 93 fps on a single RTX 4090 with roughly 30-minute training, while NSG and MARS run below 1 fps.
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Use HUGS instead of MARS | Dynamic scene novel view synthesis · KITTI Scene02 | PSNR: 23.30 -> 25.42 | Helped |
| Use HUGS instead of MARS | Dynamic scene novel view synthesis · KITTI Scene06 | PSNR: 25.09 -> 28.20 | Helped |
| Use HUGS instead of MARS | Dynamic scene novel view synthesis · vKITTI Scene02 | PSNR: 22.67 -> 26.21 | Helped |
| Use HUGS instead of MARS | Dynamic scene novel view synthesis · vKITTI Scene06 | PSNR: 21.67 -> 26.65 | Helped |
| Use HUGS instead of PNF | KITTI-360 novel-view semantic synthesis · KITTI-360 | mIoUcls: 73.06 -> 72.65 | Hurt |
| Use HUGS instead of Semantic Nerfacto | 3D semantic reconstruction · KITTI-360 | mIoUcls: 0.055 -> 0.505 | Helped |
| Add the unicycle model and optimize object poses rather than using noisy boxes directly (ablation) | HUGS dynamic scene reconstruction · KITTI 5% noise | PSNR: 23.83 -> 28.78 | Helped |
| Add the unicycle model to pose optimization (ablation) | HUGS dynamic scene reconstruction · KITTI 10% noise | PSNR: 22.75 -> 26.66 | Helped |
| Add the unicycle model to pose optimization (ablation) | HUGS dynamic scene reconstruction · KITTI 20% noise | PSNR: 20.56 -> 23.59 | Helped |
| Add the affine exposure transform (ablation) | HUGS appearance rendering · KITTI-360 static scenes | PSNR: 24.18 -> 24.52 | Helped |
| Add semantic loss (ablation) | HUGS appearance rendering · KITTI-360 static scenes | PSNR: 24.47 -> 24.52 | No clear effect |
| Add optical flow loss (ablation) | HUGS depth estimation · KITTI-360 static scenes | Depth: 1.031 -> 0.872 | Helped |
Surprising findings
- Applying softmax to 3D semantic logits before alpha blending, rather than to accumulated 2D logits, removes floaters and improves 3D semantic reconstruction.
- Semantic and flow losses contribute little to novel view synthesis quality, although flow supervision noticeably improves depth geometry.
Limitations
- Reconstructed dynamic objects can only rotate to a limited degree, so full object reconstruction needs category-level priors.
- The model lacks control over additional degrees of freedom such as lighting editing.
- Relies on noisy pseudo-labels from pre-trained monocular detectors, tracker, segmentation and flow models.
Experimental setup
Datasets: KITTI KITTI-360 Virtual KITTI 2
Benchmarks: KITTI Virtual KITTI 2 KITTI-360 leaderboard
Metrics: PSNR SSIM LPIPS mIoU chamfer distance rotation error translation error
Baselines: NSG MARS mip-NeRF PNF Semantic Nerfacto
Builds on: 3D Gaussian Splatting Panoptic Neural Fields Neural Scene Graphs Urban Radiance Field QD-3DT
Closest papers by meaning
- EVolSplat: Efficient Volume-based Gaussian Splatting for Urban View Synthesis (CVPR 2025 · similarity 0.89)
- SceneSplat++: A Large Dataset and Comprehensive Benchmark for Language Gaussian Splatting (NeurIPS 2025 · similarity 0.88)
- 3D StreetUnveiler with Semantic-aware 2DGS - a simple baseline (ICLR 2025 · similarity 0.88)
- CityGaussianV2: Efficient and Geometrically Accurate Reconstruction for Large-Scale Scenes (ICLR 2025 · similarity 0.88)
- Tackling View-Dependent Semantics in 3D Language Gaussian Splatting (ICML 2025 · similarity 0.88)
- FHGS: Feature-Homogenized Gaussian Splatting (NeurIPS 2025 · similarity 0.88)
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