Research map / 3D vision / Face and shape
GeneAvatar: Generic Expression-Aware Volumetric Head Avatar Editing from a Single Image
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Edits a single rendered image of a volumetric 3DMM-driven head avatar by lifting 2D edits into an expression-aware 3D modification field, trained via distillation from a 3DMM-based GAN (Next3D) and 2D makeup/texture tools.
Problem
Editing animatable volumetric head avatars (NeRF-based, various representations) consistently across expressions and viewpoints from a single edited image, which existing methods do not support in a representation-agnostic way.
Approach
An expression-aware modification generator (tri-plane modification fields conditioned on 3DMM expression and latent codes) that is representation-agnostic, trained by distilling geometry and texture edits from a teacher 3DMM GAN and 2D editing tools, then fitted to a single user-edited image by auto-decoding latent optimization.
Key results
- User study: ours preferred in 79.44% overall for texture editing and 43.33% overall (vs. PVP 23.33%, Next3D 29.44%-ish range) for geometry editing per Table 1.
- Image identity similarity of 0.8845 for geometry editing (ours) versus 0.8373-0.8704 for baselines.
- Evaluated on 19 neural head avatars from INSTA (7), NeRFBlendShape (8), and Next3D (4).
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Use GeneAvatar instead of Roop | Single-view volumetric head avatar geometry editing · Geometry editing user study | Editing preservation: 29.44% -> 41.67% | Helped |
| Use GeneAvatar instead of Roop | Single-view volumetric head avatar geometry editing · Geometry editing user study | Identity preservation: 31.11% -> 42.22% | Helped |
| Use GeneAvatar instead of Roop | Single-view volumetric head avatar geometry editing · Geometry editing user study | Temporal consistency: 30.00% -> 41.67% | Helped |
| Use GeneAvatar instead of Roop | Single-view volumetric head avatar geometry editing · Geometry editing user study | Overall: 29.44% -> 43.33% | Helped |
| Use GeneAvatar instead of PVP | Single-view volumetric head avatar geometry editing · Geometry editing | Image identity similarity: 0.8704 -> 0.8845 | Helped |
| Use GeneAvatar instead of PVP | Single-view volumetric head avatar texture editing · Texture editing user study | Editing preservation: 10.56% -> 76.11% | Helped |
| Use GeneAvatar instead of PVP | Single-view volumetric head avatar texture editing · Texture editing user study | Identity preservation: 12.78% -> 76.11% | Helped |
| Use GeneAvatar instead of PVP | Single-view volumetric head avatar texture editing · Texture editing user study | Temporal consistency: 12.78% -> 80.00% | Helped |
| Use GeneAvatar instead of PVP | Single-view volumetric head avatar texture editing · Texture editing user study | Overall: 12.78% -> 79.44% | Helped |
| Use GeneAvatar instead of Next3D | Single-view volumetric head avatar texture editing · Texture editing | Image identity similarity: 0.8500 -> 0.9147 | Helped |
Surprising findings
- Direct 3DMM shape-parameter updates from single-image reconstruction fail for out-of-distribution edits and produce blurry renderings even after decoder fine-tuning.
Limitations
- Cannot add new objects (e.g., hats) or modify hairstyle.
- Relies on teacher Next3D GAN and 2D editing tools for distillation data.
- 3DMM fitting fails for out-of-distribution edits in the baseline comparison.
Experimental setup
Datasets: Next3D-generated synthetic avatars makeup transfer dataset INSTA monocular head videos NeRFBlendShape head data
Benchmarks: user study on 12 groups of edits (30 participants) image identity similarity on 350 rendered images
Metrics: user preference percentage (editing preservation, identity p cosine image identity similarity
Baselines: PVP Roop Next3D 3DMM fitting (Deep3DFace-style single-image reconstruction) fine-tuning NeRF
Builds on: Next3D NeRFBlendShape INSTA PTI StyleGAN
Closest papers by meaning
- Synthetic Prior for Few-Shot Drivable Head Avatar Inversion (CVPR 2025 · similarity 0.88)
- GPAvatar: Generalizable and Precise Head Avatar from Image(s) (ICLR 2024 · similarity 0.88)
- HRAvatar: High-Quality and Relightable Gaussian Head Avatar (CVPR 2025 · similarity 0.88)
- MeGA: Hybrid Mesh-Gaussian Head Avatar for High-Fidelity Rendering and Head Editing (CVPR 2025 · similarity 0.88)
- High-Fidelity 3D Head Avatars Reconstruction through Spatially-Varying Expression Conditioned Neural Radiance Field (AAAI 2024 · similarity 0.88)
- RGBAvatar: Reduced Gaussian Blendshapes for Online Modeling of Head Avatars (CVPR 2025 · similarity 0.88)
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