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GenH2R: Learning Generalizable Human-to-Robot Handover via Scalable Simulation Demonstration and Imitation

CVPR 2024 · 3D vision › 3D generation · approach: Hand-object interaction generation · 19 citations (OpenAlex)

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Builds a large synthetic human-to-robot handover simulator (GenH2R-Sim), generates distillation-friendly demonstrations via landmark planning, and trains a forecast-aided 4D point-cloud imitation policy that outperforms HandoverSim2real in simulation and on a real robot.

Problem

Learning generalizable vision-based human-to-robot handover policies that handle unseen object geometry and complex human trajectories, which is limited by scarce simulated human handover assets and demonstrations.

Approach

Procedurally scale handover scenes (ShapeNet objects, DexGraspNet grasps, Bezier-curve hand trajectories), generate demonstrations by landmark planning that replans on forecastable future object poses to preserve vision-action correlation, and distill them with a PointNet++ policy using ICP-based flow features and a future object-motion forecasting auxiliary loss.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
train with GenH2R-Sim data instead of the small-scale s0 training setLandmark Planning · s0 (Sequential)success rate: +8.79%Helped
train with GenH2R-Sim data instead of the small-scale s0 training setLandmark Planning · s0 (Simultaneous)success rate: +6.48%Helped
train with GenH2R-Sim data instead of the small-scale s0 training setLandmark Planning · t0success rate: +11.80%Helped
train with GenH2R-Sim data instead of the small-scale s0 training setLandmark Planning · t1success rate: +14.13%Helped
use landmark planning instead of dense planningGenH2R imitation policy trained on t0 · t1average success: +9.5%Helped
use destination planning instead of landmark planningGenH2R imitation policy trained on t0 · s0success rate: 73.38% / 69.68% decreaseHurt
use 10% of the GenH2R-Sim training dataGenH2R imitation learning · t1success rate: 5.93% dropHurt
add flow information to the input (ablation)Forecast-aided 4D imitation learning · t0success rate: 31.66 -> 41.43; 9.77% decrease without flowHelped
add prediction loss for future object motion (ablation)Forecast-aided 4D imitation learning · t0success rate: 39.18 -> 41.43; 2.25% decrease without predictionHelped
add both flow information and prediction loss (ablation)Forecast-aided 4D imitation learning · t0success rate: 37.04 -> 41.43; 4.39% decrease without both componentsHelped

Surprising findings

Limitations

Experimental setup

Datasets: GenH2R-Sim HandoverSim s0 (DexYCB-based) ShapeNet DexGraspNet HOI4D

Benchmarks: HandoverSim s0 (Sequential) HandoverSim s0 (Simultaneous) GenH2R-Sim t0 GenH2R-Sim t1

Metrics: success rate execution time average success (AS)

Baselines: Handover-Sim2real GA-DDPG OMG Planner Destination Planning Dense Planning

Builds on: HandoverSim DexGraspNet OMG Planner PointNet++ Handover-Sim2real

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