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ManiSkill-HAB: A Benchmark for Low-Level Manipulation in Home Rearrangement Tasks

ICLR 2025 · Reinforcement learning › Visual and representation RL · approach: Dexterous manipulation transfer · 1 citations (OpenAlex)

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Presents MS-HAB, a GPU-accelerated ManiSkill3 port of the Home Assistant Benchmark with low-level whole-body control, RL and IL baselines, and rule-based event labeling for filtering demonstrations.

Problem

Home-scale mobile manipulation benchmarks lack fast, realistic low-level control, scalable demonstration generation, and controlled behavior filtering in one unified framework.

Approach

Re-implements the HAB on GPU-parallel ManiSkill3 with realistic grasping (no magical grasp), trains per-object RL subtask policies, and uses privileged simulator events to categorize trajectories into success/failure modes for filtering demonstrations used in IL.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
Scale GPU simulation to 4096 environmentsMS-HAB versus Habitat 2.0 · Interact benchmarksamples per second: 1397.65 ± 11.02 -> 4299.18 ± 26.36 SPSHelped
Scale GPU simulation to 4096 environmentsMS-HAB versus Habitat 2.0 · Interact benchmarkGPU memory: 22.60 GB -> 15.35 GBHelped
Use MS-HAB live rendering with ray tracing instead of Behavior-1kray-tracing benchmark · Ray-tracing benchmarksamples per second: 19.92 ± 0.04 -> 69.90 ± 0.25 SPSHelped
Use MS-HAB live rendering with ray tracing instead of Behavior-1kray-tracing benchmark · Ray-tracing benchmarkGPU memory: 7.62 ± 0.04 -> 6.26 ± 0.00 GBHelped
Train per-object Pick policies rather than all-object policies (ablation)RL Pick policies · TidyHouse and PrepareGroceries Picksuccess once rate: TidyHouse train: 71.63 -> 81.75; PrepareGroceries train: 51.88 -> 66.57Helped
Train per-object Place policies rather than all-object policies (ablation)RL Place policies · PrepareGroceries Placesuccess once rate: 53.37 -> 60.22 (Train); 58.63 -> 65.67 (Val)Helped
Train per-object Place policies rather than all-object policies (ablation)RL Place policies · TidyHouse and SetTable Placesuccess once rate: TidyHouse Val: 66.07 -> 65.97; SetTable Val: 68.25 -> 67.06No clear effect
Filter IL demonstrations to place-in-goal trajectories (ablation)PrepareGroceries Place IL · PrepareGroceries PlacePlace : Drop trajectory ratio: 3.17 : 1 (Train); 2.55 : 1 (Val)Helped
Filter IL demonstrations to drop-to-goal trajectories (ablation)PrepareGroceries Place IL · PrepareGroceries PlacePlace : Drop trajectory ratio: 1 : 2.22 (Train); 1 : 2.86 (Val)Hurt
Use a 50/50 split of place and drop demonstrations (ablation)PrepareGroceries Place IL · PrepareGroceries PlacePlace : Drop trajectory ratio: 1 : 1.71 (Train); 1 : 1.41 (Val)Mixed
Increase demonstrations per object (ablation)IL Pick and Place policies · TidyHouse/PrepareGroceries/SetTable Pick and Placesuccess once rate: 0.00 ± 0.00 (1 demo) -> 0.62 ± 0.09 (1000 demos)Helped
Use diffusion policy instead of behavior cloningIL baselines · TidyHouse Pick trainsuccess once rate (%): 61.11 -> 28.37Hurt

Surprising findings

Limitations

Experimental setup

Datasets: ReplicaCAD YCB objects HAB episode configurations

Benchmarks: MS-HAB TidyHouse MS-HAB PrepareGroceries MS-HAB SetTable Interact benchmark

Metrics: SPS GPU memory usage success once rate progressive completion rate

Baselines: Habitat 2.0 Behavior-1k RoboCasa Diffusion Policy BC (all-object RL)

Builds on: ManiSkill3 Home Assistant Benchmark Habitat 2.0 D4PG M3

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