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3D Geometry-Aware Deformable Gaussian Splatting for Dynamic View Synthesis

CVPR 2024 · 3D vision › Gaussian splatting · approach: Deformable 4D Gaussian splatting · 46 citations (OpenAlex)

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Proposes a 3D geometry-aware deformable Gaussian Splatting method that voxelizes canonical Gaussians with a sparse 3D U-Net to extract local geometric features that drive a deformation MLP for dynamic view synthesis from monocular video.

Problem

Dynamic view synthesis from monocular video requires geometrically coherent deformation modeling, which implicit NeRF-based deformation fields and point-wise or interpolated features fail to capture.

Approach

Treats canonical 3D Gaussians as a point cloud, extracts local geometric features with a sparse 3D U-Net over voxels, fuses them with point features, and predicts per-Gaussian position, rotation (continuous 6D) and scale deformations over time; density control is done on transformed Gaussians at each timestamp.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
Add geometry-aware features to the canonical field (ablation)3D Geometry-Aware Deformable Gaussian Splatting · Synthetic dataset ablation averagePSNR: 37.5757 -> 38.0134Helped
Use continuous 6D rotation representation instead of quaternion (ablation)3D Geometry-Aware Deformable Gaussian Splatting · Synthetic dataset ablation averagePSNR: 37.8750 -> 38.0134Helped
Control density using transformed Gaussians at timestamps, not only canonical Gaussians (ablation)3D Geometry-Aware Deformable Gaussian Splatting · Synthetic dataset ablation averagePSNR: 37.8026 -> 38.0134Helped
Use sparse-convolution geometry features instead of PointNet-like features (ablation)3D Geometry-Aware Deformable Gaussian Splatting · Synthetic dataset ablation averagePSNR: 36.7353 -> 38.0134Helped
Use sparse-convolution geometry features instead of plane-projection features (ablation)3D Geometry-Aware Deformable Gaussian Splatting · Synthetic dataset ablation averagePSNR: 35.9054 -> 38.0134Helped
Add the proposed components instead of using the vanilla model (ablation)3D Geometry-Aware Deformable Gaussian Splatting · Synthetic dataset ablation averagePSNR: 35.2307 -> 38.0134Helped
Use geometry-aware deformation instead of 4D-GSDynamic view synthesis on D-NeRF scenes · D-NeRF: T-RexPSNR: 33.3912 -> 39.0285Helped
Use geometry-aware deformation instead of 4D-GSDynamic view synthesis on HyperNeRF scenes · HyperNeRF average (Cut Lemon, Chicken, 3D Printer, Split Cookie)PSNR: 26.98 -> 27.52Helped

Surprising findings

Limitations

Experimental setup

Datasets: D-NeRF HyperNeRF

Benchmarks: D-NeRF HyperNeRF

Metrics: PSNR SSIM LPIPS MS-SSIM

Baselines: 3D-GS D-NeRF TiNeuVox NDVG FDNeRF 4D-GS

Builds on: 3D Gaussian Splatting D-NeRF NeRF positional encoding sparse convolution 6D rotation representation

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