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Research map / 3D vision / NeRF and radiance fields

A Neural Rendering Framework for Free-Viewpoint Relighting

CVPR 2020 · 3D vision › NeRF and radiance fields · approach: Inverse rendering with neural fields · 47 citations (OpenAlex)

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Measured effects reported in the paper

What was changedWhereMeasuredEffect
Use physically based image formation with learnable albedo, illumination, and light transport rather than a direct appearance rendererRNR · View synthesis across seven objectsPSNR/SSIM: 31.53/0.93 -> 39.08/0.98Helped
Use RNR rather than DeferredNR with sparse training viewsView synthesis · Bunny and Earth (sparse inputs)PSNR/SSIM: 24.38/0.81 -> 30.87/0.94Helped
Add GCN geometric features to the U-Net (ablation)RNR · Synthetic relighting: Earth, Bunny, Material, HorsePSNR/SSIM: 25.87/0.93 -> 26.29/0.94; 24.96/0.91 -> 25.13/0.92; 27.67/0.81 -> 28.04/0.89; 28.76/0.93 -> 29.56/0.94Helped
Remove light-transport chromaticity loss (ablation)RNR · RelightingPSNR/SSIMHurt
Remove illumination loss (ablation)RNR · RelightingPSNR/SSIMHurt

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