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Sim-Real Joint Reinforcement Transfer for 3D Indoor Navigation

CVPR 2019 · Reinforcement learning › Visual and representation RL · approach: Vision-based robot RL · 29 citations (OpenAlex)

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Measured effects reported in the paper

What was changedWhereMeasuredEffect
Apply adversarial feature adaptation to synthetic-trained UNREALUNREAL · Matterport3D test, RoomGoalsuccess rate: 32.67% ± 0.73% -> 56.27% ± 2.94%Helped
Jointly apply adversarial feature adaptation and policy mimicUNREAL · Matterport3D test, RoomGoalSPL: 27.95% ± 1.18% -> 42.25% ± 2.23%Helped
Add policy mimic after feature adaptationUNREAL · Matterport3D test, RoomGoalsuccess rate: 56.27% ± 2.94% -> 58.50% ± 2.96%Helped
Add policy mimic after feature adaptationA3C · Matterport3D test, RoomGoalsuccess rate: 34.80% ± 0.88% -> 50.00% ± 1.88%Helped
Add identity loss to adversarial feature adaptation (ablation)UNREAL with feature adaptation · Matterport3D test, RoomGoalsuccess rate: 48.53% ± 2.93% -> 56.27% ± 3.94%Helped
Set identity loss weight to 5*e^{-6} instead of the selected weight (ablation)UNREAL with feature adaptation · Matterport3D test, RoomGoalsuccess rate: 54.00% ± 2.23% -> 56.27% ± 3.94%Hurt
Increase identity loss weight to 5*e^{-2} (ablation)UNREAL with feature adaptation · Matterport3D test, RoomGoalsuccess rate: 56.27% ± 3.94% -> 53.07% ± 1.55%Hurt
Remove policy mimic loss (ablation)UNREAL with feature adaptation · Matterport3D test, RoomGoalsuccess rate: 36.00% ± 3.55% -> 58.53% ± 2.96%Hurt
Set mimic loss weight to 0.2 instead of 0.1 (ablation)UNREAL with feature adaptation · Matterport3D test, RoomGoalsuccess rate: 58.53% ± 2.96% -> 34.53% ± 1.95%Hurt
Set mimic loss weight to 0.5 instead of 0.1 (ablation)UNREAL with feature adaptation · Matterport3D test, RoomGoalsuccess rate: 58.53% ± 2.96% -> 22.80% ± 1.85%Hurt

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