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Learning to Navigate Efficiently and Precisely in Real Environments

CVPR 2024 · Multi-agent systems and games › Human-AI and goal-conditioned · approach: Vision-language navigation agents · 6 citations (OpenAlex)

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Trains an end-to-end recurrent PointGoal navigation agent in Habitat with a second-order identified motion model and sensing noise, and transfers it zero-shot to a real differential-drive robot.

Problem

End-to-end visual navigation policies trained in photorealistic simulators suffer a large sim2real gap in actuation (idealized teleport-style motion) and sensing, leading to inefficient and unreliable real-robot navigation.

Approach

Predict discretized linear/angular velocity commands asynchronously while the robot moves, and model the robot plus its low-level PID controller as an identified asymmetric second-order dynamical system inside Habitat, together with noise models for odometry and AMCL localization, so the agent learns to anticipate motion.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
add identified second-order dynamical motion model in simulation training (vs. constant-velocity sim) (ablation)velocity disc(28) agent · Sim (+dyn.) HM3D/2.5kSR%: 0.8 -> 97.4Helped
add identified second-order dynamical motion model in simulation training (ablation)velocity disc(28) agent · Real Office/20SR%: 20.0 -> 40.0Helped
velocity action space with dynamical model vs position discrete actions [43]end-to-end agent · Real Office/20SR%: 15.0 -> 40.0Helped
finetune agent with RL on Matterport scan of the buildingproposed agent vs ROS 2 map-based planner · Real Office/20SR%: 80.0 (ROS 2) vs 55.0 (ours finetuned)Hurt
remove auxiliary goal-compass supervision from static goal agent (ablation)static point goal g0 agent · Real Office/20SR%: 50.0 -> 50.0 (with supervision 40.0 in Table 1 variant; unsupervised 50.0)No clear effect
remove absolute AMCL localization input from static goal agent (ablation)static point goal g0 agent with supervision · Real Office/20SR%: 40.0 -> 25.0Hurt
use dynamic point goal gt from external localization instead of static g0 (ablation)agent with localization · Real Office/20SR%: 50.0 (g0) -> 35.0 (gt)Hurt
add reset of recurrent state every 10 seconds at real deploymentreal robot agent · Real Office/20SR%No clear effect

Surprising findings

Limitations

Experimental setup

Datasets: HM3D

Benchmarks: HM3D/2.5k (simulation) Office/20 (real and simulation)

Metrics: success rate SPL SCT

Baselines: Position discrete(4) agent (Chattopadhyay/Partsey-style) Yokoyama et al. velocity agent ROS 2 NavStack

Builds on: PPO Habitat AMCL SCT metric

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