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Topology-Aware 3D Gaussian Splatting: Leveraging Persistent Homology for Optimized Structural Integrity

AAAI 2025 · 3D vision › Gaussian splatting · approach: Compact and efficient Gaussian splatting · 0 citations (OpenAlex)

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Proposes Topology-GS, which adds a persistent-homology-based interpolation (LPVI) for sparse point clouds and a persistent-barcode loss (PersLoss) on rendered images to improve 3D Gaussian Splatting novel-view synthesis.

Problem

3D Gaussian Splatting renderings lose structural integrity: SfM point clouds are sparse in low-curvature regions (hurting pixel-level detail), and pixel-level losses do not constrain feature-level/perceptual similarity (LPIPS).

Approach

LPVI switches between 3D and PCA-projected 2D Voronoi interpolation based on a Wasserstein-distance TopoDiff check of persistence diagrams, and PersLoss compares truncated persistence barcodes of rendered and ground-truth images treated as point clouds in RGB space.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
add LPVI interpolation (ablation)Scaffold-GS · Mip-NeRF360PSNR: 28.84 -> 29.47Helped
add LPVI interpolation (ablation)Scaffold-GS · Tanks & TemplesPSNR: 23.96 -> 24.22Helped
add LPVI interpolation (ablation)Scaffold-GS · Deep BlendingPSNR: 30.21 -> 30.42Helped
add PersLoss (ablation)Scaffold-GS · Mip-NeRF360LPIPS: 0.220 -> 0.185Helped
add PersLoss (ablation)Scaffold-GS · Tanks & TemplesLPIPS: 0.177 -> 0.168Helped
add PersLoss (ablation)Scaffold-GS · Deep BlendingLPIPS: 0.254 -> 0.249Helped
replace LPVI with random interpolation (ablation)Scaffold-GS · Mip-NeRF360, Tanks & Temples, and Deep BlendingPSNRMixed
replace LPVI with DEBLUR (ablation)Scaffold-GS · Mip-NeRF360, Tanks & Temples, and Deep BlendingPSNRMixed
replace LPVI with SAGS (ablation)Scaffold-GS · Mip-NeRF360, Tanks & Temples, and Deep BlendingPSNRMixed
increase the retained number of 0-dimensional features k0 (ablation)PersLoss · Deep BlendingLPIPSHurt
increase the retained numbers of 1D and 2D features k1 and k2 (ablation)PersLoss · Deep BlendingLPIPSNo clear effect
increase k0, k1, and k2 by an order of magnitude (ablation)PersLoss · Deep BlendingLPIPSHurt

Surprising findings

Limitations

Experimental setup

Datasets: Mip-NeRF360 Tanks & Temples Deep Blending NeRF_Synthetic BungeeNeRF IMW2020

Benchmarks: Mip-NeRF360 Tanks & Temples Deep Blending NeRF_Synthetic BungeeNeRF

Metrics: PSNR SSIM LPIPS average memory training time FPS

Baselines: 3D-GS Scaffold-GS Mip-Splatting 2D-GS Revised-GS Pixel-GS DEBLUR SAGS GOF

Builds on: 3D Gaussian Splatting Scaffold-GS persistent homology alpha complex Mip-Splatting

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