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SpikeGS: Reconstruct 3D Scene Captured by a Fast-Moving Bio-Inspired Camera

AAAI 2025 · 3D vision › Gaussian splatting · approach: Regularization and primitive design for 3DGS · 1 citations (OpenAlex)

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Introduces SpikeGS, a 3D Gaussian Splatting framework that reconstructs scenes from Bayer-pattern spike streams captured by a fast-moving color spike camera, using accumulation rasterization and interval supervision, plus a new real and synthetic spike dataset.

Problem

3D reconstruction from fast-moving cameras suffers from motion blur and 3DGS needs sharp images; existing spike-camera NeRF methods are slow and cannot handle Bayer-pattern color spike streams.

Approach

Integrates Bayer-pattern spike streams into the 3DGS pipeline by embedding a time-accumulation process into the rasterizer (accumulation rasterization) and using spike inter-spike intervals for initialization and geometry supervision (interval loss), with the accumulation loss weight ramped up during training.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
add interval loss (ablation)SpikeGS · Synthetic scenes, averagePSNR: 34.12 -> 34.65Helped
add accumulation loss (ablation)SpikeGS · Synthetic scenes, averagePSNR: 31.18 -> 34.65Helped
increase camera poses in accumulation from 3 to 9 (ablation)SpikeGS · Synthetic scenes, averagePSNR: 33.04 -> 34.65Helped
increase camera poses in accumulation from 5 to 9 (ablation)SpikeGS · Synthetic scenes, averagePSNR: 34.14 -> 34.65Helped
use SpikeGS instead of TFI+3DGSsynthetic datasets · Synthetic datasets, averagePSNR: 29.916 -> 33.387Helped
use SpikeGS instead of S2I+3DGSsynthetic datasets · Synthetic datasets, averageSSIM: 0.854 -> 0.908Helped
use SpikeGS instead of TFI+3DGSsynthetic datasets · Synthetic datasets, averageLPIPS: 0.144 -> 0.120Helped
use SpikeGS instead of Spike-NeRFreal-world datasets · Real-world datasets, averageNIQE: 9.9030 -> 9.0912Helped
use SpikeGS instead of S2I+3DGSreal-world datasets · Real-world datasets, averageIL-NIQE: 73.9287 -> 69.4726Helped

Limitations

Experimental setup

Datasets: NeRF synthetic scenes Deblur-NeRF synthetic scenes SpikeGS dataset (real)

Benchmarks: SpikeGS synthetic dataset SpikeGS real-world dataset

Metrics: PSNR SSIM LPIPS NIQE IL-NIQE

Baselines: 3DGS Deblur-3DGS TFI+3DGS TFP+3DGS S2I+3DGS SpikeNeRF Spike-NeRF

Builds on: 3D Gaussian Splatting TFI TFP SCSim

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