Research map / Bandits and online learning / Online convex optimization and games
A Combinatorial-Bandit Algorithm for the Online Joint Bid/Budget Optimization of Pay-per-Click Advertising Campaigns
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Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| replace human experts with AdComB-TS for bid/budget optimization | human expert management · Real-world campaign | cost per acquisition (EUR): 83 -> 56 | Helped |
| replace human experts with AdComB-TS | human expert management · Real-world campaign | acquisitions: 350 per month -> 353 over 2 months | No clear effect |
| add GP posterior-sampling exploration (TS/BUCB) instead of using mean estimates (ablation) | AdComB-Mean · Synthetic Yahoo-based, N=4 | pseudo regret at t=100: about 35% larger regret for Mean | Helped |
| use decoupled two 1-D GPs (clicks and cost) instead of a single 2-D GP (ablation) | AdComB-2D-TS · Synthetic Yahoo-based, N=4 | pseudo regret at t=100: 2D regret more than 100% larger | Helped |
| use BayesUCB instead of Thompson Sampling for exploration (ablation) | AdComB-TS · Synthetic Yahoo-based, N=4 | pseudo regret | No clear effect |
| increase number of bid values from 5 to 20 (ablation) | AdComB-TS · Synthetic | pseudo regret at T | No clear effect |
| increase number of subcampaigns from 3 to 6 (ablation) | AdComB-TS/BUCB · Synthetic | pseudo regret at T | No clear effect |
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