atlas

Research map / Bandits and online learning / Multi-armed bandits

Combinatorial Stochastic-Greedy Bandit

AAAI 2024 · Bandits and online learning › Multi-armed bandits · approach: Optimal stochastic bandit algorithms · 3 citations (OpenAlex)

Read the paperCheck your idea against 108,967 papers

AI-extracted summary. Written by AI from the paper's full text. Numbers and claims can be wrong or missing context, so check the paper before you cite or build on it.

Proposes stochastic-greedy bandit (SGB), an explore-then-commit greedy method that samples only a random subset of remaining arms per greedy step, achieving an improved (1-1/e)-regret bound for monotone stochastic submodular rewards under full-bandit feedback, and evaluated on online social influence maximization.

Problem

Combinatorial multi-armed bandits with full-bandit (joint reward only) feedback and monotone stochastic submodular rewards under a cardinality constraint k, where exploring all remaining arms each greedy step is expensive for large ground sets.

Approach

Explore only a randomly sampled, epsilon-dependent fraction of the unselected arms at each greedy phase (fraction min{1, log(1/eps)/k}) within an explore-then-commit greedy scheme; choosing eps optimally yields a regret bound better in k than prior ETCG-style methods while keeping (1-1/e)-regret.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
Use optimized stochastic subset sampling instead of ETCG's full explorationSGB · Online social influence maximization, k=8average cumulative regretHelped
Use SGB with ε⋆ instead of ETCGOnline social influence maximization · k=24 and k=32average cumulative regretHelped
Set ε to 0.2 or 0.5 instead of ε⋆ (ablation)SGB · Online social influence maximization, k=8cumulative regretHurt
Use ε⋆ instead of other considered ε values (ablation)SGB · Online social influence maximization, k=24solution qualityHelped
Use ε⋆ instead of other considered ε values (ablation)SGB · Online social influence maximization, k=32solution qualityHelped

Surprising findings

Limitations

Experimental setup

Datasets: Facebook network subgraph (534 nodes, 8158 edges)

Benchmarks: online social influence maximization on Facebook network subgraph

Metrics: cumulative regret immediate reward

Baselines: ETCG

Builds on: explore-then-commit greedy (ETCG) stochastic greedy for submodular maximization Hoeffding inequality

Closest papers by meaning

Writing a paper in this area? scime draft is a free LaTeX editor with AI included, real-time co-authors and a check of your references and venue rules before you submit. It also imports OpenAI Prism projects.

Open scime draft

Get the next scime Dispatch and a monthly field update

Free. We send a confirmation link first; every email has a one-click unsubscribe. Privacy