Research map / Multi-agent systems and games / Human-AI and goal-conditioned
Social Norms of Cooperation With Costly Reputation Building
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Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| use stern judging norm instead of other norms | indirect reciprocity with costly reporting · Costly reputation building, Z=50 | cooperation level | Helped |
| use simple standing instead of image score or shunning | indirect reciprocity with costly reporting · Costly reputation building, Z=50 | cooperation level | Helped |
| increase reporting cost cR | all 16 social norms · Costly reputation building, Z=50 | cooperation level | Hurt |
| increase anticipation error tau | all 16 social norms · Costly reputation building, Z=50 | cooperation level | Hurt |
| increase cR to 20% of cooperation cost with anticipation error about 10% | stern judging · Costly reputation building, Z=50 | cooperation level | No clear effect |
| mirror norm 1 versus simple standing | social norms · Costly reputation building, Z=50 | cooperation level | No clear effect |
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