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Social Norms of Cooperation With Costly Reputation Building

AAAI 2018 · Multi-agent systems and games › Human-AI and goal-conditioned · approach: Human-AI coordination agents

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Measured effects reported in the paper

What was changedWhereMeasuredEffect
use stern judging norm instead of other normsindirect reciprocity with costly reporting · Costly reputation building, Z=50cooperation levelHelped
use simple standing instead of image score or shunningindirect reciprocity with costly reporting · Costly reputation building, Z=50cooperation levelHelped
increase reporting cost cRall 16 social norms · Costly reputation building, Z=50cooperation levelHurt
increase anticipation error tauall 16 social norms · Costly reputation building, Z=50cooperation levelHurt
increase cR to 20% of cooperation cost with anticipation error about 10%stern judging · Costly reputation building, Z=50cooperation levelNo clear effect
mirror norm 1 versus simple standingsocial norms · Costly reputation building, Z=50cooperation levelNo clear effect

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