Research map / Multi-agent systems and games / Cooperative multi-agent RL
Shapley Q-Value: A Local Reward Approach to Solve Global Reward Games
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Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| use Shapley Q-value local credit (SQDDPG) instead of shared-reward MADDPG | MADDPG · Traffic Junction medium | success rate: 87.92% -> 88.98% | Helped |
| use Shapley Q-value local credit (SQDDPG) instead of shared-reward MADDPG | MADDPG · Traffic Junction hard | success rate: 84.21% -> 87.04% | Helped |
| use Shapley Q-value local credit (SQDDPG) instead of shared-reward MADDPG | MADDPG · Traffic Junction easy | success rate: 93.72% -> 93.26% | No clear effect |
| use Shapley Q-value instead of COMA marginal-contribution credit | COMA · Prey-and-Predator credit assignment | Pearson correlation: 0.1274 -> 0.3210 | Helped |
| increase Shapley Q-value sample size M (ablation) | SQDDPG · Cooperative Navigation | convergence rate | Helped |
| use SQDDPG instead of baselines | MADDPG/IDDPG/COMA/IA2C · Cooperative Navigation | convergence rate | Helped |
Closest papers by meaning
- SHAQ: Incorporating Shapley Value Theory into Multi-Agent Q-Learning (NeurIPS 2022 · similarity 0.92)
- STAS: Spatial-Temporal Return Decomposition for Solving Sparse Rewards Problems in Multi-agent Reinforcement Learning (AAAI 2024 · similarity 0.88)
- Sequential Solution Concepts in Cooperative Games with Generalized Characteristic Functions (NeurIPS 2026 · similarity 0.87)
- Learning the Expected Core of Strictly Convex Stochastic Cooperative Games (NeurIPS 2024 · similarity 0.87)
- Approximating the Shapley Value without Marginal Contributions (AAAI 2024 · similarity 0.86)
- Learning Equilibria in Adversarial Team Markov Games: A Nonconvex-Hidden-Concave Min-Max Optimization Problem (NeurIPS 2024 · similarity 0.86)
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