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STAS: Spatial-Temporal Return Decomposition for Solving Sparse Rewards Problems in Multi-agent Reinforcement Learning

AAAI 2024 · Multi-agent systems and games › Cooperative multi-agent RL · approach: Offline and networked MARL · 9 citations (OpenAlex)

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Proposes STAS, a spatial-temporal return decomposition method that uses temporal attention and Monte Carlo-approximated Shapley attention to redistribute a sparse episodic global reward into per-agent, per-step rewards for CTDE MARL with independent PPO.

Problem

Credit assignment in cooperative MARL when the global reward is revealed only at the end of an episode, so delayed rewards must be decomposed across both time steps and agents.

Approach

Combines temporal attention with causality masks (for Markovian per-step rewards) and a spatial Shapley attention that uses random masking to approximate marginal contributions, with Monte Carlo sampling of coalitions, to decompose the episodic return into per-agent per-step rewards that are then used to train independent PPO policies.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
use STAS for delayed episodic rewardscooperative agents in Alice & Bob · Alice & Bobaverage reward: 200Helped
use STAS for delayed episodic rewardscooperative agents in Alice & Bob · Alice & Bobtreasure rate: 0.9Helped
use 1 Shapley-value approximation sample instead of more samples (ablation)STAS · Predator-prey (3 agents)average rewardHurt
increase Shapley-value approximation samples from 1 to 3 or 5 (ablation)STAS · Predator-prey (3 agents)average rewardHelped
use 3 Shapley samples rather than 5 (ablation)STAS · Predator-prey (3 agents)average rewardNo clear effect
use 1 layer instead of multiple layers (ablation)STAS-ML · Predator-prey (3 agents)average rewardHurt
increase the number of layers from 1 to 3 or 5 (ablation)STAS-ML · Predator-prey (3 agents)average rewardHelped
use 3 layers rather than 5 (ablation)STAS-ML · Predator-prey (3 agents)average rewardNo clear effect

Surprising findings

Limitations

Experimental setup

Datasets: Alice & Bob (custom environment) MPE cooperative navigation MPE predator-prey

Benchmarks: Alice & Bob MPE cooperative navigation MPE predator-prey

Metrics: average episode reward treasure reaching rate Pearson correlation between credit and inverse distance to p

Baselines: QMIX COMA SQDDPG STAS-ML

Builds on: QMIX SQDDPG COMA PPO Shapley value

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