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On the Power of Strategic Corpus Enrichment in Content Creation Games

AAAI 2025 · Learning theory and algorithms › Submodular and game algorithms · approach: Opponent modeling and subgame solving · 3 citations (OpenAlex)

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Shows that adding a small number of fixed dummy documents (corpus enrichment) to a classical ranking game among content creators yields pure Nash equilibria and best-response convergence to high-welfare outcomes, modeling the game as a Colonel Blotto variant.

Problem

Content ranking games among competing content creators lack pure Nash equilibria under classical distance-based rankers, so the ecosystem can be unstable and best-response dynamics may cycle.

Approach

Instead of changing the ranking algorithm, the mediator adds a small set of static dummy documents that act as per-query score thresholds; with the right design (uniform or non-uniform thresholds) this yields pure equilibria, welfare-maximizing outcomes, and convergence of best-response dynamics under fairness, with tight bounds on the number of added documents.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
Add uniform-threshold static documentsMultiple-Queries Ranking Game · Arbitrary n, m, ppure equilibrium existence: without corpus extension, a pure Nash equilibrium exists iff p ≤ 1/max{⌈2 · m/n − 1⌉, 1}; with uniform enrichment, |T|≤ Helped
Add uniform-threshold static documents under the stated conditionsMultiple-Queries Ranking Game · Uniform corpus enrichment, fair best-response dynamicsbest-response convergence: no more than n steps when m mod n=0; O(min{m, n^2}) otherwiseHelped
Replace uniform thresholds with query-specific thresholds (ablation)Corpus-enriched ranking game · G⟨4, 5, 1⟩number of added documents: three documents -> one documentHelped
Replace uniform thresholds with query-specific thresholds (ablation)Corpus-enriched ranking game · Generalized corpus enrichmentbest-response convergenceHurt
Replace uniform thresholds with query-specific thresholds (ablation)Corpus-enriched ranking game · Generalized corpus enrichmentsocial welfare maximizationHurt

Surprising findings

Limitations

Experimental setup

Metrics: pure Nash equilibrium existence social welfare publisher exposure number of added documents

Builds on: Colonel Blotto game multiple-queries ranking game (Ben-Porat and Tennenholtz)

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