Research map / Learning theory and algorithms / Submodular and game algorithms
Equilibrium Computation and Robust Optimization in Zero Sum Games With Submodular Structure
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Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Use EQUATOR instead of SNARES | Network security games on random geometric graphs, varying network size · Random geometric graphs | defender utility: within 6% | Mixed |
| Use EQUATOR instead of SNARES | Network security games with varying numbers of sources and targets · Random geometric graphs | defender utility: within 4% | Mixed |
| Use EQUATOR instead of SNARES | Network security games with 250-node graphs · Random geometric graphs | runtime: 10 hours; 1000 nodes | Helped |
| Use EQUATOR instead of SNARES | Network security games with 20 source/targets · Random geometric graphs | runtime: 10 hours; under 25 seconds | Helped |
| Use EQUATOR instead of double oracle | Robust budget allocation on random bipartite graphs · Random robust budget allocation | worst-case profit: within 7% | Mixed |
| Use EQUATOR instead of double oracle | Robust budget allocation on random bipartite graphs with n = 1000 · Random robust budget allocation | runtime: 10 hours; less than 30 seconds | Helped |
| Optimize nominal expected return with greedy rather than robustly optimizing | Greedy advertiser allocation · Random robust budget allocation | worst-case profit: approximately 40% less robust | Hurt |
| Use EQUATOR instead of double oracle | Robust budget allocation on Yahoo Webscope data · Yahoo Webscope budget allocation | robust solution value: within 8% | Mixed |
| Use EQUATOR instead of double oracle | Robust budget allocation on Yahoo Webscope data · Yahoo Webscope budget allocation | runtime: 10 hours; under 40 seconds | Helped |
| Use robust optimization instead of nominal greedy allocation | Greedy advertiser allocation · Yahoo Webscope budget allocation | worst-case profit: no profit; |L| > 20 | Helped |
Closest papers by meaning
- Computing Team-Maxmin Equilibria in Zero-Sum Multiplayer Extensive-Form Games (AAAI 2020 · similarity 0.89)
- The Complexity of Symmetric Equilibria in Min-Max Optimization and Team Zero-Sum Games (NeurIPS 2025 · similarity 0.89)
- Roping in Uncertainty: Robustness and Regularization in Markov Games (ICML 2024 · similarity 0.87)
- Securing Equal Share: A Principled Approach for Learning Multiplayer Symmetric Games (ICML 2025 · similarity 0.87)
- Commitment to Sparse Strategies in Two-Player Games (AAAI 2025 · similarity 0.87)
- Robust Equilibria in Continuous Games: From Strategic to Dynamic Robustness (NeurIPS 2025 · similarity 0.87)
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