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The Complexity of Symmetric Equilibria in Min-Max Optimization and Team Zero-Sum Games

NeurIPS 2025 · Learning theory and algorithms › Submodular and game algorithms · approach: Zero-sum game learning dynamics · 0 citations (OpenAlex)

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Shows that computing epsilon-Nash equilibria in 3-player adversarial team games is CLS-complete, and that symmetric first-order equilibria in symmetric min-max optimization (and symmetric NE in 3v3 team zero-sum polymatrix games) are PPAD-complete, via a symmetry-enforcing adversary gadget.

Problem

Complexity of computing Nash and first-order stationary points in min-max optimization, especially adversarial and two-team zero-sum games, and symmetric equilibria in symmetric min-max problems.

Approach

Reduces symmetric epsilon-NE in symmetric identical-payoff two-player games to adversarial team games by adding an adversary whose payoff penalizes asymmetry between the two team players, forcing x≈y without changing the equilibria; the same gadget yields PPAD-hardness for symmetric min-max and team zero-sum games.

Key results

Surprising findings

Limitations

Experimental setup

Builds on: CLS-hardness of symmetric identical-payoff games GDAFixedPoint PPAD membership Daskalakis-Goldberg-Papadimitriou PPAD-hardness of Nash

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