Research map / Multi-agent systems and games / Games and equilibria
Mechanism Design for Connecting Regions Under Disruptions
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Designs strategyproof mechanisms that place a new pathway (edge) connecting two line-segment regions separated by an obstacle, given agents' private locations, for social and maximum cost objectives, with characterization, deterministic and randomized approximation bounds.
Problem
Choosing where to build a bypass/pathway connecting two regions separated by an obstacle when agents hold private locations and must reach the other region; objectives are social cost and maximum cost under strategyproofness.
Approach
Models the bridge-building problem as a mechanism design problem on a line with an obstacle, shows agent preferences are two-dimensional single-peaked (so strategyproof anonymous mechanisms are 2D generalized medians), gives an optimal group-strategyproof mechanism for social cost, and approximately optimal deterministic and randomized mechanisms for maximum cost.
Key results
- Social cost: OptSocCost is group strategyproof and optimal for social cost.
- Maximum cost: TwoExtreme is group strategyproof with approximation 2/(1+k) when L=0; deterministic lower bound 2/(1+sqrt(k)) for L=0.
- Randomized RandMaxCost achieves approximation max((4-2k)/(3-k),(1+k)/(1+k^2)) with randomized lower bound (6+6k)/(5+7k).
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Use TwoExtreme to connect the nearest-to-obstacle extreme agents | Maximum-cost pathway construction · Maximum cost (general obstacle length L) | approximation ratio: \frac{2 - 2(1 - k)L}{1 + k - (1 - k)L} | Helped |
| Use TwoExtreme when the obstacle has zero length | Maximum-cost pathway construction · Maximum cost (L=0) | approximation ratio: \frac{2}{1 + k} | Helped |
| Restrict the endpoints from getting too close to the obstacle (TwoExtremeRestrict) (ablation) | TwoExtreme · Maximum cost (L=0) | approximation ratio: \frac{2}{1+k} -> 2\cdot \max\left(\frac{1-(1-k)c}{1\!+\!k\!-(1-k)c}, \frac{k(2c-c^2)+1-c^2}{2-2c+2ck}, \frac{1+2ck}{2\! | Helped |
| Randomize between the extreme endpoints and midpoint endpoints using the specified probability | Maximum-cost pathway construction · Maximum cost (L=0) | approximation ratio: \max\left(\frac{4-2k}{3-k}, \frac{1+k}{1+k^2}\right) | Helped |
| Use the optimal maximum-cost solution | OptMaxCost · Maximum cost | optimality | Mixed |
| Set k=0 (ablation) | OptSocCost · Social cost | optimality | No clear effect |
Surprising findings
- The preference profile is two-dimensional but not one-dimensional single-peaked, so the standard one-dimensional median characterization does not apply directly.
- The optimal maximum-cost solution is not strategyproof.
Limitations
- Setting restricted to two line-segment regions with a single obstacle and a single pathway.
- Gap between deterministic and randomized upper and lower bounds remains (e.g., up to about 0.162 for randomized).
- Lower bound for deterministic L=0 case is computer-assisted with grid-based error estimates.
Experimental setup
Metrics: approximation ratio social cost maximum cost
Baselines: TwoExtreme Median mechanism OptMaxCost
Builds on: generalized median mechanism multi-dimensional single-peaked preferences bridge-building algorithms (Cai et al.)
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