Research map / Multi-agent systems and games / LLM agents
Training High-Level Schedulers with Execution-Feedback Reinforcement Learning for Long-Horizon GUI Automation
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Proposes CES, a Coordinator-Executor-State Tracker multi-agent framework where the Coordinator and State Tracker are trained with staged execution-feedback GRPO while a frozen executor provides rewards, improving long-horizon GUI automation.
Problem
GUI agents struggle on long-horizon tasks due to responsibility coupling between high-level planning and low-level execution in one policy, and lack of task-state awareness that leads to progress loss.
Approach
Decouple a GUI agent into a trained high-level Coordinator (planning, atomic instruction generation) and a trained State Tracker (natural-language state compression), optimized with GRPO using rewards from a frozen Executor's actions, in two stages; the trained modules plug into any Executor.
Key results
- On GUI-Odyssey, CES with GUI-R1-7B executor reaches 79.24 Type, 63.82 GR, 53.69 SR, versus 65.49/43.64/38.79 for GUI-R1-7B alone.
- Applied to GUI-Owl-32B on GUI-Odyssey, CES raises SR from 39.60 to 56.75.
- Ablation: removing the Coordinator drops GUI-Odyssey SR from 53.69 to 39.15; removing the State Tracker drops it to 42.52.
Surprising findings
- Prompting GPT-5 as Coordinator and State Tracker yields only minor and sometimes degraded gains, while the trained modules help more.
- CES-P (prompting the same model in all roles) degraded UI-R1-3B's SR on GUI-Odyssey by 18.05 points.
Limitations
- Executor is frozen and its perception errors remain the main bottleneck after CES.
- RL training data and evaluation both drawn from GUI-Odyssey-family benchmarks, limiting generality evidence.
- Relies on offline ground-truth actions for rewards rather than online environment success.
Experimental setup
Datasets: GUI-Odyssey AITZ AMEX
Benchmarks: AITZ AMEX GUI-Odyssey
Metrics: Type accuracy GR (grounding) accuracy SR (success rate)
Baselines: GPT-4o Qwen2.5-VL-7B OS-Atlas-7B UI-R1-3B GUI-Owl-7B SWIRL GUI-R1-7B GPT-5 multi-agent GUI-Owl-32B
Builds on: GRPO DeepSeek-R1 GUI-R1
Closest papers by meaning
- GUI-Shift: Enhancing VLM-Based GUI Agents through Self-supervised Reinforcement Learning (ICLR 2026 · similarity 0.89)
- SE-GUI: Enhancing Visual Grounding for GUI Agents via Self-Evolutionary Reinforcement Learning (NeurIPS 2025 · similarity 0.88)
- GUI Exploration Lab: Enhancing Screen Navigation in Agents via Multi-Turn Reinforcement Learning (NeurIPS 2025 · similarity 0.87)
- History-Aware Reasoning for GUI Agents (AAAI 2026 · similarity 0.87)
- MMBench-GUI: A Unified Hierarchical Evaluation Framework for Multi-Platform GUI Agents (CVPR 2026 · similarity 0.87)
- GTA1: GUI Test-time Scaling Agent (ICLR 2026 · similarity 0.87)
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