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HandDiffuse: Generative Controllers for Two-Hand Interactions via Diffusion Models
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Introduces HandDiffuse12.5M, a real multi-view two-hand interaction temporal dataset (250K frames), and HandDiffuse, a diffusion-based controllable interacting-hand motion generator with an interaction loss.
Problem
Generating temporally consistent, strongly interacting two-hand motion is blocked by the lack of large temporal two-hand interaction datasets, and existing controllable motion generators do not model hand-hand interaction well.
Approach
A modular diffusion denoiser pair (single-hand denoiser plus interacting-hands denoiser) with local and global motion representations suited to different controllers, plus an Interaction Loss combining a spring-style contact potential and a bone-length shape loss to reduce penetration artifacts.
Key results
- HandDiffuse reaches FID 0.161 and diversity 11.829 in unconditioned generation, versus 0.526 FID for MDM and 0.251 for InterGen.
- With trajectory control, HandDiffuse achieves FID 0.173 and SDF 1.141, the best among compared methods.
- The dataset has 250K temporal frames (about 12.5M images), with a contacting-hands ratio of 57.3% versus 44.74% for InterHand2.6M.
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Use global rather than local representation (ablation) | HandDiffuse · Unconditioned | FID: 0.431 -> 0.161 | Helped |
| Use global rather than local representation (ablation) | HandDiffuse · In-betweening | FID: 0.567 -> 0.273 | Helped |
| Use local rather than global representation (ablation) | HandDiffuse · Trajectory Control | FID: 0.418 -> 0.173 | Helped |
| Add SHDe alongside IHDe (ablation) | HandDiffuse · Unconditioned | FID: 0.168 -> 0.161 | Helped |
| Add SHDe alongside IHDe (ablation) | HandDiffuse · In-betweening | FID: 0.282 -> 0.273 | Helped |
| Add SHDe alongside IHDe (ablation) | HandDiffuse · Trajectory Control | FID: 0.182 -> 0.173 | Helped |
| Add contact potential loss (ablation) | HandDiffuse · Unconditioned | FID: 0.171 -> 0.161 | Helped |
| Add contact potential loss (ablation) | HandDiffuse · In-betweening | FID: 0.317 -> 0.273 | Helped |
| Add contact potential loss (ablation) | HandDiffuse · Trajectory Control | FID: 0.210 -> 0.173 | Helped |
| Add shape loss (ablation) | HandDiffuse · Unconditioned | FID: 0.390 -> 0.161 | Helped |
| Add shape loss (ablation) | HandDiffuse · In-betweening | FID: 0.512 -> 0.273 | Helped |
| Add shape loss (ablation) | HandDiffuse · Trajectory Control | FID: 0.380 -> 0.173 | Helped |
Surprising findings
- InterGen generates static mean-pose motion without conditioning, giving a low FID despite poor diversity (4.928).
Limitations
- Metrics are FID, diversity and SDF only, with no human evaluation or user study reported.
- Models are trained on a single RTX 3090 for about two days, with motion length fixed at 200 frames.
Experimental setup
Datasets: HandDiffuse12.5M InterHand2.6M Re:InterHand
Benchmarks: HandDiffuse12.5M
Metrics: FID Diversity SDF (penetration)
Baselines: MDM InterGen BUDDI InterHandGen
Builds on: MDM DDIM HumanML3D MANO
Closest papers by meaning
- InterHandGen: Two-Hand Interaction Generation via Cascaded Reverse Diffusion (CVPR 2024 · similarity 0.90)
- BOTH2Hands: Inferring 3D Hands from Both Text Prompts and Body Dynamics (CVPR 2024 · similarity 0.90)
- Hand-Centric Motion Refinement for 3D Hand-Object Interaction via Hierarchical Spatial-Temporal Modeling (AAAI 2024 · similarity 0.90)
- Text2HOI: Text-guided 3D Motion Generation for Hand-Object Interaction (CVPR 2024 · similarity 0.89)
- DiffGrasp: Whole-Body Grasping Synthesis Guided by Object Motion Using a Diffusion Model (AAAI 2025 · similarity 0.89)
- SViMo: Synchronized Diffusion for Video and Motion Generation in Hand-object Interaction Scenarios (NeurIPS 2025 · similarity 0.89)
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