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Learning Large-Scale Competitive Team Behaviors with Mean-Field Interactions

NeurIPS 2026 · Multi-agent systems and games › Games and equilibria · approach: Mean-field game learning

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AI-extracted summary. Written by AI from the paper's abstract only. Numbers and claims can be wrong or missing context, so check the paper before you cite or build on it.

Proposes a mean-field MARL approach for learning competitive team behaviors among large numbers of agents, using population-distribution interactions instead of pairwise ones.

Problem

Multi-agent reinforcement learning struggles with large numbers of agents because joint interactions grow combinatorially; existing mean-field formulations focus on fully cooperative or single-team settings rather than competitive team behaviors.

Approach

Extends mean-field approximations to competitive multi-team settings, where each agent interacts with the population distributions of teams rather than with individual agents, yielding tractable large-population policies.

Experimental setup

Builds on: mean-field games mean-field MARL

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