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Stochastic Semi-Gradient Descent for Learning Mean Field Games with Population-Aware Function Approximation

ICLR 2025 · Optimization › Nonconvex and smooth optimization · approach: Equilibrium learning in zero-sum games · 0 citations (OpenAlex)

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Proposes SemiSGD, a single-loop stochastic semi-gradient method that updates the value function and population estimate jointly as one parameter, extended with population-aware linear function approximation for MFGs on continuous spaces, with finite-time convergence analysis.

Problem

Learning mean field equilibria in MFGs with fixed-point iteration is computationally heavy, oscillatory, and cannot easily use function approximation for the population measure, especially on continuous state-action spaces.

Approach

Treat the value function and population measure as a unified parameter updated simultaneously with the same online samples (SemiSGD), and apply linear function approximation to both via linear MFGs and population-aware LFA, with the concatenated semi-gradient giving a descent direction toward the MFE.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
Use PA-LFA instead of discretizationPopulation learning · LFA vs discretization, dimension 2MSE: $.20\pm .01$ -> $.17\pm .00$Helped
Use PA-LFA instead of discretizationPopulation learning · LFA vs discretization, dimension 5MSE: $.21\pm .01$ -> $.15\pm .01$Helped
Use PA-LFA instead of discretizationPopulation learning · LFA vs discretization, dimension 8MSE: $.21\pm .14$ -> $.11\pm .05$Helped
Use PA-LFA instead of discretizationPopulation learning · LFA vs discretization, dimension 10MSE: $.27\pm .08$ -> $.12\pm .03$Helped
Use PA-LFA instead of discretizationPopulation learning · LFA vs discretization, dimension 20MSE: $.15\pm .13$ -> $.07\pm .04$Helped
Use PA-LFA instead of discretizationPopulation learning · LFA vs discretization, dimension 25MSE: $.18\pm .15$ -> $.06\pm .04$Helped
Use PA-LFA instead of discretizationPopulation learning · LFA vs discretization, dimension 40MSE: $.15\pm .13$ -> $.10\pm .05$Helped
Use PA-LFA instead of discretizationPopulation learning · LFA vs discretization, dimension 50MSE: $.16\pm .13$ -> $.11\pm .02$Helped

Surprising findings

Limitations

Experimental setup

Benchmarks: speed control ring road MFG flocking MFG network routing MFG

Metrics: mean squared error of population distribution exploitability accuracy vs discretization

Baselines: online FPI FPI with entropy regularization FPI with fictitious play FPI with mirror descent discretization

Builds on: fixed-point iteration for MFGs linear MDP TD learning SARSA fictitious play mirror descent

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